In this 2021 GDC talk (taped live), Kelly Wallick and Supergiant studio director Amir Rao reflect on ‘Hades’ and building the studio behind it.
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Such a wonderfully consistent and creative studio. Deep applause for every title SGG release.
Best studio in this day and age. It's a prime example of how to deliver real quality and contenders for best games of their respective years games without any crunch. Hades deserves all the praise it got from both audience, critics, and supergiant games fans.
The games industry is cool because a movie director will rarely say "yeah X arc didn't really work" but a game dev will go "Oh the crafting system in our 2D platformer? That was my terrible idea"
Definitely watching this later. Do a fireside chat with someone from bungie!!
She mentioned a Netflix documentary at the beginning of this video, did I hear that correctly? The doc I watched was by No Clip here on YouTube.
I dont usually comment on you tube videos, but i have to say that when i see a video "Amir Rao" or "Super Giant" or "Hades" i click inmmedialy. it is like a treasure for me like game developer. Thanks for all the interview. Awesome!
makes me hope gardening and fishing are part of the next Supergiant game.
I love this team so much ive just been looking for everything they do