Hammer & Boon Guide for Spear /Hades v1.0/



***Two hammers were not on the Wiki that I missed:
Flaring Spin – You pulse while charge your spin, knocking enemies back and dealing 30 damage (Not great, don’t recommend overall)
Triple Jab – Your attack becomes 3 pronged in a spread fashion (Pretty good, recommended with an attack build. Does NOT affect your dash strikes).

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30 thoughts on “Hammer & Boon Guide for Spear /Hades v1.0/”

  1. Only got into Hades after official release, but I am loving the game and despite still working on unlocking everything these guides have given me so many ideas and helped tremendously. I hope to see guides for the rest of the weapons soon 🙂

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  2. @Haelian can you tell me what aspects are the "strongest/fastest" per weapon? And which, lets say 3-5, boons would be recommended for them to achieve their strong builds.
    Finished 6 Heat on all weapons, having a 19 run streak (got killed by Charon -.- ), now doing 9 heat runs at the moment [2x Extreme Measures, 3x Tight Deadline (going to add Forced overtime when i need more heat)]
    Right now I'm a huge fan of Poseidon (Sword), Chaos (Shield), Hera (Bow) and Eris (Rail), not sure what to use on spear or fists (i use Guan Yu and Demeter but i am not sure what to build on those)

    Thanks in advance! =)

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  3. Really surprised you say aspect of Hades is bad. I love it. Just spin enemies that are spawning. Destroy most things that spawn and then attack everything for 150% extra.

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  4. One of my favourite runs was getting triple jab and flurry jab on Zagreus spear with the Poseidon attack plus the bonus damage from slamming foes into barriers. It just absolutely destroys all non-boss enemies especially in the temple of Styx. It would just take a few seconds to clear entire rooms.

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  5. An interesting (though somewhat niche) benefit to the Spear's spin attack is that it can hit enemies through terrain barriers. This allows you to hide behind pillars/walls and hit enemies from relative safety, particularly with Aspect of Hades. Styx/Elysium/Erebus/Hades stages are some good examples where you can pull it off consistently.

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  6. just saying that u dont have to charge MAX for the spin attack to debuff the enemies. theres 2 phrase for the spin attack. one is a small circle then the other one is the max range circle. normally for the first spin attack it will be 1 blink on the weapon then when u charge max its a 2nd blink on the weapon. ur weapon will grow bright when u see it owo i am not sure if u know?

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  7. I would like to add that Serrated Point should be an instant S tier on Achilles' Spear. Your dash attack hits three times while being charged by Achilles' bonus damage; however, the game only counts it as one attack. So you can hit 12 times at 150% damage in maybe two seconds. That's insane. On any other spear it's definitely a glass canon, but with Achilles your essentially a tactical nuke.

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