Poseidon is going to be absolutely broken. | Hades 2



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18 thoughts on “Poseidon is going to be absolutely broken. | Hades 2”

  1. 8:41 This would be the most satisfying sound effect they could add. If anyone wants to understand, look up Persona 4 Arena Junpei gameplay. He has a metal baseball bat that makes the MOST satisfying "DING" when it hits.

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  2. How would you feel if they had a game mode that gave you the original boons from the first game only? That way you get to kind of play the first game but with the second game areas. You could also say the same for the weapons. They gave you an option to play with the original weapons

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  3. I'd love to see a grappling hook, something that can either reposition enemies or allow you to close in on them. It is akin to the spear, but I like the idea of being able to toss enemies into hazards

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  4. I think the point of White Antler is to disable the Titan card (gives 20 health and magick), which I think would also disable the Centaur, leaving you at base health 30, and that's the game's built-in glass cannon build. It reaches 40% crit chance at level 3 which is absolutely insane, and you only need to be at 30 health for it to stay active; armour doesn't count as health, and there's tons of it in the game. There are also a ridiculous amount of defensive boons from gods like Hephaestus, Poseidon, and Demeter. I think Antler will end up nerfed to 30% at rank 3, tbh.

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  5. I love Haelian's vids but this was the build from hell. 1st boon reduce health for mana regen, 2nd boon lock mana total for chain lightning on attack (making mana regen useless) 3rd moon boon which can only be used after spending mana which cannot be spent because it was locked by 2nd boon!

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  6. The introduction of armor does make the idea of this build a lot more viable. Maybe start with Arachne's keepsake and try to build up a lot of armor on the first biome, and then you swap to Artemis now you have a lot of 'health' stocked up. I think Hephaestus also has boons that give you armor, so that could be a Strat to go for.

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  7. For weapons, I feel like from the wording of some of the boons that at the very least, they'll stay consistent with attacks being melee, and specials being long range attacks. She's a witch assassin, unlike her brother, who was trained to be a warrior on the battlefield. We already have a weapon that symbolizes her witch side (the staff) and her assassin side (the dagger sickle combo), so we can probably predict the others by looking at what other weapons would fit the theme of her character. Maybe a Kusarigama, the sickle and chain weapon ninjas are sometimes shown using. Maybe a 'skin' weapon that lets her fight by turning into an animal, with different aspects changing what animal you shift into? Or maybe, instead of changing her shape, it allows her to summon that animal's 'aura' to enhance her strikes, making it something of an equivalent to the fists. Worth noting that if we get legendary aspects this game as well, that would mean we'd need some non Greek mythological or historical figure that concievably used the weapon.

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  8. If they managed to make poseidon this interesting compared to the first game i hope they do the same with Ares. I almost never took ares in the first game unless I'm specifically going for Hunting Blades or Merciful End.

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