AoM Fundamentals 1600-1700 Episode 5: Hades



Follow these fundamentals and you will improve at this game very quickly. This is not the be all and end all but with these ideas you will at least be on the right path. Good luck and hope you enjoy the games!

In this episode we are taking a look at Hades.

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27 thoughts on “AoM Fundamentals 1600-1700 Episode 5: Hades”

  1. How do you drag a box around units like the 2 pigs at 1:01 and then add the 3rd pig to that same group before you sent them home? You are doing it so fast and i don't know what you're doing. Are you making a control group out of them or something else that i've missed all these years? I've noticed you do something many times like that before when you're commenting on games and you'll add units up whether it's food or villies, military units. You'll drag a box around a group and then around another group but the count will be added together. How are you doing that?

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  2. I love how this opponent did the "save the Dwarven Mine for later" strat that Boit has said he wished pro Thor players would adopt lol. His Frost save was also pretty clutch.

    Great game, both informative and entertaining.

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  3. Is there a reason to not make counter cavalry with how many raiding cavalry there was (instead of hoplites)? Is it because theyโ€™d be irrelevant later or that they wouldnโ€™t have had the line upgrades?

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  4. What do we all think about Vaults of Erebus? It's half a villager's worth of productivity, without costing any TC time. If you research it straight after clicking up to classical, it will pay for itself (in villager seconds) by the 10 minute mark.

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