BIG BALANCE PATCH! SCORCH FIXED! | Hades 2 Patch 3 Notes



Patch notes! https://store.steampowered.com/news/app/1145350/view/6085006571972858968?l=english

Hades 2 Early Access playlist! https://www.youtube.com/playlist?list=PLmj6-vxquxwTXG6SQBKHe0ixC-aQv4NTT

VOD Channel: https://youtube.com/@haelianvods3968?si=Vm1o4cwt0KtuLinq
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Twitter: http://twitter.com/haelian2
Discord: https://discord.gg/j7Fa2Mv

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00:00 Introduction
00:45 General Gameplay
02:09 Aspects
03:24 Arcana Cards
06:25 Incantations
07:38 Keepsakes
08:51 Boons
27:57 Hammers
28:30 Hexes
30:28 Charon Items
31:00 Foes & Encounters
31:40 Misc
34:24 Final Thoughts!

#haelian #roguelike #gaming #hades #hades2 #patchnotes

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25 thoughts on “BIG BALANCE PATCH! SCORCH FIXED! | Hades 2 Patch 3 Notes”

  1. 31:50 There's one chamber with one laser tower at the center, you'd enter the room from the north and laser also spawns there and would hit you if you held down-right immediately after entering.

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  2. Really curious to know how death works with aspect of Charon. Since both omega special and omega cast are going off, does it just have 15% crit naturally? That would be great but would probably make Charon too powerful.

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  3. Apparently the Golden Rule duo boon after the patch update is crazy good and not intended/as described. Instead of 10% it adds 10 base damage to every 100 gold. My run I got 6k gold and my normal special on dagger would hit 600+ damage without crit and every hit of my Demeter cast would hit 600+ damage as well! The damage is crazy. Give a try Dan!

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  4. For hexes, the patch is a mixed bag in a good way. It is pushing them to be supplementory. Better in non-hex builds but pure hex builds should be harder.
    It is deceiptfull as the Growth mentionned in the path of stars section is not exclusive to Dark Side but (almost) universal. By hitting all (usually 3) of them, you no longer have -15 magick, but +3 hex regen. Add to that the added costs to the Sublimes and you can't recharge the low-cost hexes in 1 Omega anymore, especially since the Arcana's regen is now 3 instead of 5 (at max you hit 6 which is barely better than 5). BUT hexes are kind of a replacement to calls so not being too spammable is good.

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  5. 12:57 So the way this (as well as Hephy's Legendary) used to work, is that it would continue the Linear scaling of previous Keepsake/Aspect levels. Circe's Serenity Damage would go up to +140%, for example. But this Patch makes both Boons less constrained to that scaling system

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  6. The Heph legendary is so cool now. I got it with aspect of momus and it took the omega move repeat time down from 1.5s to .5s. Absolutely insane with stuff like giga moonburst and dual moonshot

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  7. The new Hera-Hestia duo boon is BROKEN. It gives you 1 of every element, AND ONE, ENTIRE INFUSION BOON, for EACH of those elements, meaning after picking it you get 4 FREE INFUSION BOONS. Also, reworked Artemist keepsake is fun lol. I thought it gave you -30 health rather than locking you at 30 health and picked it for last biome on a 250hp run and was like; We're so cooked. (I had 3 duos on this run; The hera-hestia, hera-poseidon and hera-demeter, so the artemis trinket gave me absurd 50% crit chance for free, and as I had the infusion for taking no more than 15 damage this run was actually super easy lol.)

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  8. Did you read these notes for the first time on stream? I'd like to see your intial reaction before watching this explanation!

    Also, just saw you ended up making that vod channel. That's awesome, thanks Hael!

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