CG and Hades' First Fentanyl Hot Run | Nopixel 4.0



My GTA 5 RP characters:
Mr. Kebun (Mr. K)
Richard Richardson
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”
More links! ๐Ÿ”—
โ–บFor more videos like this follow me on Twitch at https://www.twitch.tv/lord_kebun
โ–บI am LIVE every day at these times: 6:00pm EST/3:00pm PST
โ–บFollow my Twitter https://twitter.com/LordKebun
โ–บFollow my Instagram https://www.instagram.com/lordkebun/

#GTA #GTARP #GTARoleplay #Nopixel

source

23 thoughts on “CG and Hades' First Fentanyl Hot Run | Nopixel 4.0”

  1. Meanwhile Koil brainstorming all alone in a room:
    "lewtws mwake it a sswhittty kawr HWHEHWEHEWHEH"
    "lewtws mwakwe itw twackwed"
    "lewtws mwakwe iwt mwanual HWEHWEHWEH"
    "lewtws nwot twewst iwt so it fwaiwlsss HWEHWEHWEH"

    Reply
  2. Not sure if this would work but they should try K drives the car, give the drugs to someone else. He should tell someone where the drop off is and have them go deliver while he keeps the cops busy.

    Reply
  3. ๐ŸŽฏ Key points for quick navigation:

    00:01 ๐ŸŽฎ The crew discusses the logistics of their upcoming fentanyl run, comparing it to past meth runs but with possible differences like hacking.
    00:50 ๐Ÿ“ฆ The team is coordinating how to split the bricks of fentanyl and who will be involved in the run.
    01:30 ๐Ÿค A deal is being arranged to split profits with a 67% cut, showing strategic planning and negotiation.
    03:48 ๐Ÿšจ Urgency increases as one of their fentanyl bricks is at critical quality, prompting immediate action.
    04:47 ๐Ÿš— There's a discussion about meeting logistics to avoid confrontation with a rival gang, the Saints.
    06:10 ๐Ÿ”ซ The Saints appear to be targeting the crew, leading to defensive measures and quick decision-making.
    07:35 ๐Ÿ“ฑ The crew is navigating an app feature for starting the fentanyl run, emphasizing the need for tech-savvy skills.
    09:11 ๐Ÿ‘œ There are technical issues with picking up a bag, highlighting the importance of clear communication in tense situations.
    10:30 ๐Ÿ“ฒ Members are being invited to join the contract via an app, reflecting the blend of digital and street operations.
    12:52 ๐Ÿš“ The group splits into different cars for the mission, emphasizing strategic dispersal to handle various tasks.
    14:56 ๐Ÿ”ง The process involves a hacker and a driver, akin to a digital-age heist, requiring specific roles and coordination.
    16:26 ๐Ÿš” Police presence complicates the mission, leading to evasive maneuvers and strategies to lose the tail.
    20:03 ๐Ÿƒโ€โ™‚๏ธ The team debates between aggressive tactics or trying to complete the run without conflict, weighing risks and rewards.
    21:10 ๐ŸŽ๏ธ The team attempts to shake off police pursuit while coordinating multiple drop-off points, showcasing dynamic teamwork under pressure.
    23:28 ๐ŸŽ๏ธ The crew plans a route to escape police pursuit, intending to use an alleyway near Benny's to evade capture.
    24:00 ๐Ÿš” Police demand the crew to pull over, increasing pressure on their escape plans.
    25:20 ๐Ÿƒโ€โ™‚๏ธ There's urgency to move quickly as the car is already in bad shape, highlighting the need for speed in their operation.
    26:15 ๐Ÿ›ฃ๏ธ Plans to escape involve heading through a specific alleyway, with the crew needing to act fast due to vehicle issues and pursuing police.
    27:21 ๐Ÿš“ Tensions rise as police continue to box the crew in, leading to talks of getting aggressive to ensure their escape.
    28:02 ๐Ÿšจ The crew faces multiple police cars boxing them in, adding to the chaos of the escape.
    29:50 ๐Ÿšง The crew discusses strategies to lose the police, including setting up blocks and ambushes.
    30:52 ๐Ÿž๏ธ The crew debates heading to the hills to escape, considering an ambush to deal with the persistent police pursuit.
    32:44 โš ๏ธ There's a suggestion to shoot at the police to make an escape, showing desperation as the situation intensifies.
    34:19 ๐Ÿ”„ The crew contemplates changing tactics, with one suggesting to stop and take out the cops before resuming their mission.
    35:35 ๐Ÿ”ฅ The crew considers using spikes and ambush tactics to handle the police cars, attempting to create an opportunity to flee.
    37:03 ๐Ÿšฅ After taking out some police vehicles, the crew sees an opening to make a run, highlighting the high-stakes nature of their mission.
    39:16 ๐Ÿ†˜ With multiple police cars still in pursuit, the crew coordinates to try and break free, emphasizing teamwork and communication.
    41:09 ๐Ÿƒโ€โ™‚๏ธ The crew makes a dash for freedom, focusing on maintaining distance from the remaining police units.
    42:30 ๐Ÿง  The crew acknowledges the challenging nature of the mission, questioning the practicality of their current strategy.
    44:13 ๐Ÿš€ The team attempts to execute a final plan to lose the cops, hoping their maneuvers will grant them the escape they need.
    46:07 ๐Ÿ’ฅ An intense confrontation with the police leads to a decision to go all out, underscoring the intensity of the situation.- 23:28 ๐Ÿš” The team plans to head to Old Benny's for a strategic setup against pursuing cops.
    24:05 ๐Ÿ”ง Technical issues arise as the car starts smoking, complicating their escape.
    25:10 ๐Ÿ™๏ธ Detailed planning on entry points and paths to avoid police traps at Old Benny's.
    26:29 ๐Ÿš“ The crew's frustration grows due to the time taken and constant police pressure.
    27:53 ๐Ÿ›‘ The team decides to get aggressive with the police as they're constantly being rammed.
    28:26 ๐Ÿšจ Police strategy includes aggressive pitting, leading the crew to consider eliminating all pursuing cops.
    30:38 ๐Ÿ›‘ The crew plans to ambush the police but struggles with coordination and timing.
    31:24 ๐Ÿš“ Police successfully pit one of the crew members, causing major issues.
    32:45 ๐Ÿ’€ Ramy goes down, and the crew has to decide whether to keep fighting or retreat.
    34:06 ๐Ÿš‘ The crew attempts to pick up Ramy and continue the mission, with multiple police units still in pursuit.
    36:07 ๐ŸŽ๏ธ The team considers setting up another ambush in Vinewood Hills to deal with the relentless pursuit.
    37:18 ๐Ÿš— Despite their efforts, the manual car's limitations make it hard to shake off the cops.
    38:39 ๐Ÿž๏ธ A plan is devised to block and spike the pursuing police cars at a multicolor garage.
    40:00 ๐Ÿ’จ The crew uses high-speed maneuvers and blockades to create a gap between them and the police.
    41:12 ๐Ÿš” Police continue their aggressive tactics, causing significant damage to the crew's vehicle.
    43:00 ๐Ÿ”ซ The crew decides they might need to eliminate all pursuing officers to successfully complete their mission.
    44:47 ๐Ÿšจ Benji goes down after being pitted and shot by the police, escalating the situation.
    46:20 ๐Ÿ”„ The team struggles to coordinate a safe pick-up and regroup, as they face continuous pressure from law enforcement.
    47:48 ๐Ÿš— In a desperate move, the crew considers getting a box truck and possibly a hostage to continue their escape.
    49:30 ๐Ÿš— The crew decides to head to a clothing store and plan to meet at the castle, highlighting the constant need for relocation.
    50:18 ๐Ÿšง The group contemplates a shootout but hesitates due to potential consequences.
    51:21 ๐Ÿฐ The crew aims to regroup at the castle, but Benji struggles with a broken leg, complicating their plan.
    52:23 ๐Ÿšจ The police continue to pursue aggressively, making it difficult for the crew to execute their escape plan.
    53:10 ๐ŸŽ๏ธ A classic jump maneuver is executed to evade the police, showcasing their driving skills under pressure.
    55:05 ๐Ÿš” The crew is still being chased by two police units, with a bike officer causing additional challenges.
    56:27 ๐Ÿšด The crew narrowly evades police sight, temporarily gaining some distance but remaining on high alert.
    57:11 ๐Ÿ”ง The car starts smoking, indicating severe damage and the need for immediate repair.
    58:06 ๐Ÿž๏ธ The drop-off point is identified near an alien mountain in Sandy Shores, emphasizing the expansive geography of their mission.
    59:50 ๐Ÿƒ The crew splits up to handle different tasks, with one team member getting into a local car for repairs.
    01:00:18 ๐Ÿฅ A crew member needs medical attention for a leg injury, impacting their mobility and team coordination.
    01:01:03 ๐Ÿ›ก๏ธ The crew tries to drop off drugs without their original car, showcasing flexibility in their approach.
    01:01:27 ๐Ÿšจ The team faces another potential box-in by the police, emphasizing the relentless pursuit and tension.

    Made with HARPA AI

    Reply
  4. Great stuff, you need like 6 super cars and 5 AR's and a couple RPG's and it will be easy!
    Also fun that cops respond to this on the same level as a joyride 10-cg lampadidy id

    Reply

Leave a Comment