Chinese Hades With Monster Girls BOOBAS?!



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After another run, the damage output was already much better.
I suppose the very first run is just unnecessarily too weak dps-wise.

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33 thoughts on “Chinese Hades With Monster Girls BOOBAS?!”

  1. Hello… hum so i saw HADES, i came, this is the first time for me aaaaand i see a guy with a big hum 😭😭😭 anyway, imma enjoy the rest of the video

    Reply
  2. For all the complaints about Chinese devs copying pre-existing games, they often do a really great job of it. Chinese-RimWorld is actually way more in-depth on running a colony than vanilla RimWorld, and has tons of fun variety. Chinese-Isometric-Warband is way more varied in its content and has excellent modability on top of a fun combat system, and Chinese Warband-But-It's-An-MMO was genuinely fun to play.

    Still, that's more on the developers than the practice of copying pre-existing games. As long as the developer does a good job, it doesn't matter what they take inspiration from in terms of 'fun'.

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  3. It's so Hades inspired it physically hurts. But more games following Hades' footsteps isn't a bad thing. The combat looks fluid, but the enemy design seems lacking, only goblins. I guess the art team had other priorities 😉

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  4. Just copying will never get you anywhere 😒 gotta add some spice to it cause Hades do this better🥱

    They need a few more systems in place to encourage you to play with skill, like a kill/combo meter; like you do more damage or you move faster the longer you keep a combo going as well as style points to pump up your ego🤔, buffs are cool but make them sparse and more dynamic.

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  5. What is that?……………………………………………………………. ……………………………………………… ………………………………………………

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  6. Far less room sound now, great work! I'm under the feeling the new boost in volume makes your voice to be saturated. I guess maybe you didn't correct the gain for that? Either that or you're awfully close. Damn, sorry for being a lil bitch about it. Still, great work.

    Reply

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