Choose WISELY! It's boon picking time | How to NOT SUCK at Hades | Part 1



*CORRECTION: I use the term “keepsakes” a few times in the video referring to the offering given to you by the gods. I always meant boons and just said it wrong. Sorry about that. The keepsakes are the equipable items that increase the rarity of boons only. Aaah. All this terminology. Was bound to make a mistake eventually.

First part of the How to Not Suck series for Hades. This tutorial episode is all about how to pick the right boons when picking up a keepsake from one of the Olympian gods. Focusing on someone new to the game (we won’t get into the dual boons).

Other parts coming soon:
* Top 6-Tips
* Weapon Strategies
* Boss Guides

[00:00] About Boons
[02:03] Ares
[03:56] Zeus
[05:12] Aphrodite
[06:24] Dionysus
[07:55] Artemis
[08:49] Poseidon
[09:56] Athena
[10:59] Hermes
[11:43] Wrap-up

* Catch me on Twitch: https://twitch.tv/skipmclazy
* Join my Discord, RogueHQ: http://discord.roguehq.xyz

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16 thoughts on “Choose WISELY! It's boon picking time | How to NOT SUCK at Hades | Part 1”

  1. Nice video.
    I got really confused by your use of "keepsakes" though, about halfway through I got convinced that you actually mean boons..
    Can you clarify?
    I'm pretty certain that the gods only have keepsakes that increase boon rarity chance and makes it so the next boon you see is theirs. Though 1.0 may have added some need for some..

    Reply
  2. Keepsakes issue aside, there are some other things I feel I have to point out.
    Aphrodite's Life Affirmation affects only max life gain, not healing. Also worth mentioning that Aphrodite's boons have the highest damage increase percentages in addition to the weak status, and that she also has Sweet Surrender which gives you bonus damage against weakened enemies, so all in all, it can give you absolute insane DPS when paired with right weapon, like shooting bow's special point-blank.
    Hangover is also a great way to deal damage, especially on a weapon that can efficiently stack it up, like fists, bow or rail. Imagine 5 stacks dealing 10 damage each every 0.5 seconds for 4 seconds – that's 400 damage without much investment, not even mentioning the Dio/Aphro or Dio/Ares duo boons that make it even sillier.
    I feel like you've overlooked Artemis' aid boon – when powered up to full, it can singlehandedly clean up a whole phase of a bossfight. Also, support fire is a very nice passive boon on quick weapons.
    I guess Demeter isn't mentioned since she only shows up after beating the game, so I guess I'll skip that too.
    But Hermes being situational? Come on, he has two of the hands-down best boons you want to have on any build: Side Hustle for the extra cash, and Greatest Reflex, for extra dashes – can never go wrong with those. And even if you don't get those, extra attack or move speed, or dodge chance are always nice too.

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  3. Hey man! I bought Hades after seeing your video of Roguelikes/Lites monthly release, and man was I not disappointed! It was about a week ago and I didn't stop playing it until yesterday (I finally escaped). I was waiting to watch your guide (did not wanna get spoiled or anything so I finished it first).

    The game is so good that's amazing! About your video, it's definitely helpful for new players, as the beginning of the game does not give you a lot of information about how to do your build, and you have to mostly figure it out by trying stuff out. Anyway, just wanted to say thanks, you are definitely reliable when it comes to what I should buy haha!

    Keep up the good work 🙂

    Reply
  4. I just started and when trying out some stuff i ended up with an ares aphrodite duo where the doom hit repeatedly on a weakened enemy.

    Also this deserves way more attention, I feel like I actually understand the game now.

    Reply
  5. These are all great tips in general, especially for beginners.
    I do feel that there were a couple missed points, however. That's not a criticism, though! There are so many data points to keep track of.
    I think an important part of primary boons is the damage percent increase some give. For example, yes, Aphrodite weakness effects might not be as optimal for DPS as other statuses, but she gives the largest raw damage boost to compensate.
    Also, I agree that Hermes attack speed increase boons are situational and hard to plan for due to RNG. Hermes is an MVP Olympian to me, though, due to his boons that improve your dash. Hyper Sprint to minimize downtime between dashes is probably the one I choose most often. Other honorable mentions are the one that lets you recover a percentage of damage you take if you dash right after being hit, and Side Hustle for a lot of extra gold.

    Reply
  6. Hermes is actually one of the more OP gods IMO because unless you're going for a doom build he's going to offer a speed upgrade that allows you to heavily multiply your damage output as well as make attacking safer because your attacks take less time. While it's RNG whether you'll be offered the boon for whatever you're focusing on (attack, special, cast) he will almost always offer something incredibly useful as having extra dashes, moving faster after dashing, or just moving faster are amazing defensively for any build and good offensively for a melee build. If you go for him early which you recommended against Side Hustle earns you an incredible amount of money, with even the common version able to earn you around 500g which will let you buy more boons, healing, etc. His dodge is some of the best damage reduction in the game. And if you have any call that doesn't rely on the greater version to be good and Athena's Proud Bearing (start with a quarter of your God Gauge full) then Second Wind is probably the single best defensive boon in the game, giving you +30% movespeed AND dodge at just common up to 50% at heroic.

    Also you said Doom builds are some of the best for damage output but I think it's actually the opposite. They are good for slow methodical play since they enable a hit and run playstyle but doom does NOT stack so any other boon that gives a multiplier to the skill will be better for raw damage output. Doom can be a good effect for damage output if you attach it to something you will only use once anyway, like if you are primarily focused on attacks but open up with a cast or special, having doom on cast or special in that case will be the best for damage as long as the enemy isn't dying before it would normally go off.

    Reply
  7. Move speed, attack speed, dodge and more dashes are situational? You kidding? There are no situations where any of this is close to 'useless'. Extra coin is situational???? Money is literally the one most non-situational thing in the world. Its like you specifically aimed to make worst advice on Hermes. Probably same with others, but im not bothering myself. Sorry but you're not qualified to give tips.

    As for recommendation to pick it 'later in your run' – you dont have to recommend it since Hermes never appears in Tartarus, duh

    Reply

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