Crazy damage with Pierced Butterfly and Hestia! /Hades v1.0/



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38 thoughts on “Crazy damage with Pierced Butterfly and Hestia! /Hades v1.0/”

  1. I think Supergiant will release more content for the game, as there’s an array of other Greek gods they could introduce, and maybe even an infernal arm (but I think that’s much less likely). I mean Aphrodite even mentions Hephaestus in game without saying his name, so makes me think they’re foreshadowing bringing him in. The idea for a different game mode is also super interesting and would help boost replay-ability even more.
    Otherwise though, great video as always! 🙂

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  2. I really want an alternate game mode or two (perhaps one that is like a 'never ending' run where you keep getting stronger but the enemies keep gaining bonuses as well), or just new rooms, enemies, bosses, gameplay aspects, extra story DLC, etc..

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  3. Favourite gun Aspect (sorry Erisbros). Excellent run as well. There's something that's so satisfying in weaving in and out of enemies and one shotting them. I tend to stack backstab (Exposed, Chaos, Shadowy) as you tend to dash across enemies to hit them.

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  4. I think Supergiant might come out and do like a silly themed Holiday patch or something like that. Maybe some art, etc. (Think: Dionysus with a Santa Hat) But I don't think we'll get any new gameplay stuff. That's just not how they roll.

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  5. This idea for me came out of nowhere, but if supergiant ever made dlc for this game imagine if they made a boss rush mode where you fight the gods on Olympus . The only possible downside would be that it might be tough to fit in the narrative

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  6. The garden is what makes me think there will be more content the most. It's insanely underused compared to everything else, it almost feels rushed, as much as that is possible in a supergiant game. It feels like it was included to do more than it does right now, hoping future content will develop it. Roguelikes really do benefit a lot from added content over time, I am 300+ runs in, and will run hundreds if not thousands more regardless of content, but I'd like more content over time for sure. Binding of Isaac is my most played game, thousands of hours, and I'm so glad with the amount of content it has, and is about to receive more!

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  7. I was testing around about the dash strike and what actually applies to it… like, normal attack % damage applies to the dash strike right? i got around to hestia, because it's the one I prefer the ummm.. Artemis Dash the most with.. it DOES apply right? like, any attack % boon/crit etc…cuz I feel like it applied when I played with it. It's just that umm.. I was playing around with skele and the dash strike on the "objectives" that pop up when u switch weapons/aspects wasn't working correctly on the empowered shot. like, I was forced to use a non-empowered dash strike to complete the objective. just weird and threw me off. I'm guessing it's just an oversight by the developers? No big deal.

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  8. sorry i first commented before i watched vid. i just noticed u said artemis dash isn't that good lol. I personally love it for hestia because I rarely get close enough to anything for any of the other dashes to ever matter. it really isn't that good on anything else besides maybe rama imo…rama charges super slow so the dash strike is pretty necessary in order to achieve desired results. charges quicker. as for hestia.. there is no dmg reduction to the empowered strike when dash-striking….and any additional % dmg to your main attack is ALWAYS good.. idk why u'd think it ain't good.

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  9. oh btw, if I was you in this run, I'd have definitely taken targeting system. second best hammer after ricochet imho. there aren't a lot of good ones to choose from for hestia, but targeting system is definitely one of the better ones right behind ricochet imo. just think of it like this, it's just yet another 30% dmg increase to the highest base dmg attack in the game. the slow can help as well, but it's not the reason I like it personally. I just naturally use the special before every empowered shot anyways, so why not. the triple bomb ain't bad though, i mean, thing is it ain't always going to hit. so like, two birds one stone. and targeting system gives empowered shot dmg. lmfao. after all that talking about the other hammers, u went with the best one. thank god lmao. like why talk about the 2 worse hammers for 2 minutes if ur just gonna go with the one u didn't talk about? I suppose you've already talked about it before? like with hestia or whatever. T.T;

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  10. oh, and pretty much for every crit build, I almost ALWAYS shoot for heartrend.. like, when I found that duo boon.. I jizzed my pants. like.. aphro special on rama…hestia.. aphro attack on choro.. etc. it's just.. too good not to roll aphro trinket in asphodel. though I guess if u are going the bfly 😛 it really isn't as good for hestia.. and I'm starting to think that just aphro on the main attack would be best because of the high % roll on the attack.. getting crits is awesome with hestia.. i mean i can regularly pump out 1500-2k+ crits even without butterfly…but i feel they are just so rare to come by even with 20% crit + marks.. I just feel like another 5% crit would do wonders I guess.. 15-20% crit just isnt enough for me on hestia.. the numbers are awesome when they come, but like.. i reload 5-6 times for every crit? man idk about that. if it was a guaranteed crit every 4 reloads, I'd easily take crit every time. but 5-7 reloads is too much…sometimes I don't find pressure points till really late too, and it's such a big deal for hestia i mean.. crits or.. "proc chances" are best suited with attack speed…generally in games, you need attack speed to really make use of them. that's why it's so good on choro… it's also why just getting pressure points by itself is amazing on builds that hit a shitload of times.

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