Discovering the insanity of Flurry Jab, Achilles and ZEUS! /Hades/



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41 thoughts on “Discovering the insanity of Flurry Jab, Achilles and ZEUS! /Hades/”

  1. What's special with this setup? I feel like I'm missing something. Achilles spear does buff atk/cast for a bit but I don't understand how that could scale well with Zeus 🤔

    I'd thought artemis/apro would be much better for attack with Achilles.

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  2. A friend just got me this game for christmas and I’ve already clocked in 50+ hours with school and all going on. And I’ve discovered your channel. I regret nothing. This is epic. Keep being wrinkly brain

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  3. It would be interesting if there was some agreement to like help standardize stuff time wise for Styx, like however long Styx takes divide that by how many doors you have to go through. Probably more complicated than it's worth though.

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  4. Only ever used Achilles spear for all the hard stuff in the game. Flurry jab absolutely critical. Triple jab or extending jab with it, Zeus attack is a good one. Tidal dash best. No other weapon was anything like as enjoyable, for me.

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  5. How many runs does it take for you on average to get a 10 min, sub 10 run? I've watched a buch of your vids in the last couple of weeks and decided to try some speedrunning, and I can't even get below 11, let alone 10. And I see you can go quite a bit lower than that too. Granted I've only been trying it for 2 days, and I only have like ~150 hours instead of ~1500 but still… kinda insane what times speedrunners can get. My PB after 2 days of speed attempts is 11:08 and thats with pretty darn good RNG. Gonna grind some more in the following days, your vids helped a lot and I want to improve. I don't think I'll ever get sub 8/7 tho lol. ggwp

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  6. My math could be wrong since it's early but your odds of a "5-sac" run should be 20%. You have a 4/5 shot at no sac for room 1, then 3/4, 2/3, 1/2, etc. since each clear removes that room from the possibilities. You add them all up and you should have a 20% chance of getting no sac in the first 4 rooms. The only thing that would change that is if there's some weird RNG at play where the sac isn't always in the same room when you first enter Styx (e.g. it moves around every time you clear a room or is decided by some other arbitrary percentage every time you enter a room). EDIT: If room 1 is always 0% you can just take it out of the equation so the overall odds of a 5-room sac are 25%.

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  7. Not sure if you even check YT comments, but:

    1) How much does room RNG matter? Like rooms with normal enemies vs skull rooms. Or different mixes of enemies. Or some of those huge rooms in Asphodel that have enemies in the corners well out of agro range. I know sack RNG is a thing, but not sure about the rooms themselves.

    2) What is the best way to get more efficient during combat? I couldn't even tell when you were using the special to keep the buff up, but you were doing it. And you were pretty consistent at dashing around to avoid getting it. And at being in the right place to undo poison or miss a trap. Is this just repetition or is there a way to practice it?

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