Diving deep into how Hades calculates damage and more. | Haelian



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00:00 Introduction
02:40 Run Start
33:47 Damage Calculation

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16 thoughts on “Diving deep into how Hades calculates damage and more. | Haelian”

  1. Merry Christmas, Dan. I did have a question that I can't seem to get a definitive answer about when it comes to damage application in Hades. Does Exit Wounds apply when Zeus Cast bounces from one foe to the next, or is it only when it dislodges from the last foe it sticks to?

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  2. Love these deep dives into the actual numbers behind the scenes!

    Trying to figure out the bonus damage from rush delivery still confuses me. In this scenario: the bonus damage after having 100% rush delivery, hyper sprint and 2 ichors would be 94 right? (Bonus speed = 1.88 * 50 base damage?)

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  3. So I guess this means that rush delivery is better on builds with additional effect boons (I mean Zeus/lightning, Ares/doom, Dio/hangover, etc.) than percentage ones, as it also can increase each of those additions whereas here e.g. it doesn’t increase the Athena damage

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