A monthly talk with developer Tomo Moriwaki discussing a a specific videogame or genre. This month’s topic is action roguelikes design and Hades.
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BOOKS I’VE WRITTEN ON GAME DESIGN:
Game Design Deep Dive: Platformers — https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387
20 Essential Games to Study: — https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456
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ABOUT ME:
I’m Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let’s plays, examinations and more.
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This was enjoyable! Tomo is a well-spoken guy.
Merging the narrative elements with the gameplay elements always makes for a fun time (Hades, Dark Souls).
I love hearing Tomo I can tell he knows what he is talking about and I love his insight!
1:15:49 Great point!
Always love these talks with Tomo. Ludonarrative dissonance is always a topic I love to hear opinions on especially so it was nice to hear some of Tomo’s thoughts on it
Lmao why are there 20 ads