FINALLY Golden Rule is fixed. But is it any good? | Hades 2



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24 thoughts on “FINALLY Golden Rule is fixed. But is it any good? | Hades 2”

  1. Default special damage is 50 here and you were dealing 116 per splash by the end, so 4000 golden rule gave you 120% global damage. Good for builds that have a lot of sources of damage like splash and lightning, but a nerf to 1 button 1 boon builds that rely on %

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  2. Stuff like the Spiral Knives discussion is why it would be nice to have the equivalent of a "shooting range" where you could try hammers out to test interactions like this. Or just to have specifically seeded runs like Dead Cells or Curse of the Dead Gods where you can just block out certain things from appearing, for testing purposes.

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  3. Honestly, with how strong Born Gain is, it makes me wonder if Hera's Legendary should be changed. It means that a lot of the Legendaries this time around are a little less related to the mechanics of each god compared to the first game, but I think it would be interesting to see Hera's Legendary work with the Priming magic. Maybe you get bonus damage or defence in relation to the amount of magic you prime? That would be interesting!

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