Fixing My Hades-like Gamejam Game – Devlog – With GDevelop



This fortnite, the results of the gamejam were released and I got a chance to see what people REALLY thought of my game. So I went through the game and fixed up things based on comments and playtest videos people left me.

If you’re curious about the code on screen, this game was made using Gdevelop.

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My Patreon: https://www.patreon.com/helperwesley

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Discord And My Games:

Our discord:
https://discord.gg/3gWbeqK

My mobile games:
https://play.google.com/store/apps/dev?id=5047081888755076278

My other games:
https://helperwesley.itch.io/

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Time Stamps:
00:00 Intro
00:27 Results
01:20 WTF?!
01:37 Easy Fixes
03:40 Tangent
04:12 Medium Fixes
09:05 Hard Fixes

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Thanks to:
Fireside logo made by: https://bembrooks.itch.io/
Music And Sounds by: https://www.youtube.com/c/Lightspeed6/videos

#Devlog #Gamedev #Gdevelop #indiegamedev #games #videogames #indiedev #gamedesign #GameDeveloper​ #GameDevelopment #Gamejam

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14 thoughts on “Fixing My Hades-like Gamejam Game – Devlog – With GDevelop”

  1. I’m genuinely thinking of giving GDevelop. I thought it didn’t have the potential to make good stuff with it because of you. But after I master python though lol. Great video!

    Reply
  2. hello ̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺ͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩ

    Reply
  3. Love the updates! I feel tricked that you weren’t in the Bahamas, but glad my suggestion worked out so well! Though I’m sure I wasn’t the only one to suggest it 😉 overall great vid, great game!

    Reply
  4. Awesome stuff Wes! Love how thoughtful you were with each of the changes you implemented, and it was super cool to see your approaches to the critiques people brought up. I would have never gotten into GDevelop had I not seen some of your older videos, so super grateful for your work! Keep it up!
    – Foster

    Reply

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