FPS CHECK: HADES | Nintendo Switch | DOCKED & HANDHELD MODE



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00:00 DOCKED
01:54 HANDHELD

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Hades is a roguelike action role-playing video game developed by Supergiant Games. The game was released for Microsoft Windows and Nintendo Switch on September 17, 2020, which followed an early access release from December 2018.

Players control Zagreus, the son of Hades, as he attempts to escape from Underworld to reach Mount Olympus, at times aided by gifts bestowed on him from the other Olympians. Each run challenges the player through a random series of rooms populated with enemies and rewards, and the player uses a combination of their main weapon attack, dash power, and magic ability to defeat them while avoiding damage to progress as far as possible. While Zagreus will often die, the player can use gained treasure to improve certain attributes or unlock new weapons and abilities to improve chances of escaping on subsequent runs.

Hades was developed following Supergiant’s Pyre, a game in which they wanted to explore procedural narrative storytelling, but due to the nature of the main gameplay, found that players did not play through Pyre multiple times to explore this. The roguelike structure of Hades gave them the opportunity to tell these branching stories to the player over the course of multiple runs.

Source: https://en.wikipedia.org/wiki/Hades_(video_game)

#Hades #NintendoSwitch #Switch

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11 thoughts on “FPS CHECK: HADES | Nintendo Switch | DOCKED & HANDHELD MODE”

  1. Thanks. Not sure if you are looking for feedback. The frame rate graphic is too quick and drops can be easily missed. I would suggest having something slower as with the Digital Foundry analysis videos, where the frame rate graph shows a much longer time period. Also, this appears to be an early part of the game where frame rate is likely to be impacted least. Hopefully, you can do an analysis of a later portion in the game where the combat is more hectic and therefore more likely to incur significant drops. Thanks again.

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  2. While this is a great start for Switch, is there any chance we could get some framerate tests of later game stuff? I dont want to go in expecting 60fps only to get drops in an important late game boss battle.

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