GoW III HADES CERBERUS BREEDER NUR+ NO DAMAGE

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  1. >HCB
    >NUR+
    A bit too easy. Shall we be 'going hard', then? Perhaps for speed as well as ND? Thumbnail already gave away Cestus start, so I expect some light spam in close (maybe heavies to help with HCWs) while evading as needed. Can be hard to see like this. Definitely speeds the 1v1 along for the setting sans dumping resources (advisable with Nemesis Rage to weaken HCB along with its goat boys in P3 of the fight). RoS probably won't see use even for canceling if I had to guess (on account of ND concern). Items could get used, but more than air dashing isn't exactly anticipated (perhaps dashing from boundary into air OS on a Satyr or bow chipping when stuck far from HCB and wanting to pull it in rather than going to it). Too bad the head's blighting light even on Flare cannot actually ignite things or blind them for a brief stun to capitalize on (let alone enable FF more generally with them against others or wandering off cliffs and limiting movesets **projectiles less used and used wildly with more AoE spamming if an option**). With P2, I'd expect weakening of the faun until near dead, but not killing it (though I'd just as soon want it taken out first to simplify things as with x3 OS by the boundary). Likewise for P3, really.

    0:03 Spawn-in i-frames again, but this time WITHOUT acting like a 0DMG attack to interrupt us. Small AoE of the lights is working well.

    0:16 Nice try, mutt. Normally it just goes for the stomp.

    0:21 Took you out of your flow, I suppose.

    0:24 Would rather CoH evade cancel than just air dash, then?

    0:28 Was wondering when you would pop the cork.

    0:48 Liked that it (mostly) lost in the way of its primary move (birthing) with each head lost. Hated it being literally just an HC (HCWs being just War Hounds reworked). This arena's invisible walls…but you've heard it all before.

    0:58 So he does fly.

    1:18 Boundary abuse for taunt provocation into NW t1 to air O-…CG spam? Going for a full lock and fumbled? Would have been old fashioned and sensible (safe) the other way. Was the plan to merely to weaken or kill?

    1:30 There it is. Much more damaging (than a single CG) and quite easy (with no resources needed).

    1:42 May as well (not like this is NGR or higher).

    2:02 He tried to catch you slipping.

    2:14 Back at it.

    2:20 And terminated.

    2:30 Another dose.

    2:50 Should be pretty close to death now.

    3:10 Got my answer. Now it is just a nerfed version of the first bit (less HCWs and with less HP to work through). Just need to keep a bit more distance during spawning to be safe from sudden charges (causing false OS if grabbing a bit too bravely near it).

    3:18 Valor from out of nowhere.

    3:22 Here's more comfortable.

    3:25 The stomp. Much more threatening than the GoWII version from the bastard mole.

    3:33 I remember favoring the baiting of HCWs before going to the boundary to make the breeder taunt as I kicked its kids back to it (looping this to keep the matter simple).

    4:04 Letting him know you still care. Shouldn't be long now.

    4:12 There we go. Shall we focus down MP dumping and kick doggos at the seething simpleton to be done with it or maybe dump MP just to weaken the lot of them (before more of the previous bit's strats)?

    4:24 So far it looks like more of the same. Let's peek ahead. *jumps near end* HCB alone. No MP spent. Right.

    4:27 Probably not a good feeling when you get this result.

    NOTE: It wouldn't be much of a challenge, but for this bit pretending like a High Priest of the Fates cursed you might change just a bit. No jumping by any means (for being in the air). If launched by a goat, you just have to fall where it sends you. This might encourage some ground OS work (working it in along the edges). You already seem to enjoy CoH's evade as is. Mind you, I'm pretty sure pursue type moves ignored the debuff.

    6:35 Tried to end your ND dreams as you finished his fellow. Just a nerfed version of the previous bit now. With one more down, it will be a further reduced version of the starting point.

    7:13 Speaking of which…

    7:23 >t3 chipping
    https://www.youtube.com/watch?v=W6OBwwIkMQw&t=241s

    NOTE: Here I was wondering why things weren't quickly wrapping up with your knuckle dusters.

    8:14 A brief resurgence.

    9:09 So it tends.

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