Hades 2 FIXED my boring character designs



With the hype of the early access release of Hades 2, I thought it would be appropriate to study their character designs. In this video, I explore the various aspects of a few designs that cause the art to stand out, and then apply it to my own work.

——————————————————————–
🟢 TWITCH – https://twitch.tv/teisus
🟢 TWITTER – https://twitter.com/Teisuss
🟢 CARA – https://cara.app/teisuss
🟢 INSTAGRAM – https://www.instagram.com/teisuss/
🟢 ARTSTATION – https://www.artstation.com/teisuss
——————————————————————–
Music and Sound: Epidemic Sounds: https://www.epidemicsound.com/

Hades II – https://store.steampowered.com/app/1145350/Hades_II/
——————————————————————–
Chapters –
00:00 Intro
02:25 Silhouettes and Posing
03:46 Shapes
04:33 Colours
05:58 Symbols and Details
07:47 Props and Weapons
08:25 Outro

source

18 thoughts on “Hades 2 FIXED my boring character designs”

  1. This was such a good style/process breakdown, really appreciate the work you've put into this. Yew turned out great!

    (also, wishing you the very best of luck breaking into the industry – hope you find a stable + fulfilling position!)

    Reply
  2. Haha, that was a lot of fun to watch. And yeah, you definitely caught on quite a few good points on Jen's chara designs tips.
    Well done !

    Another one I could add to make yours pop out even more is that pesky little 4th color (usually at the opposite end of the chroma wheel than the main one) Jen is using as highlights rims. It definitely helps give her characters a certain godly aura.

    Also, final pro tip, when doing shadows for your characters, rather than just using darker tones of your main colors, do the whole shadow shape in a rather desaturated slightly dark gray/purple on another layer on top of your main color layer (so not just for the skin, but for everything), then make it 30-40% transparent, and turn the shadow layer mode in Multiply.
    Enjoy !

    Reply

Leave a Comment