Hades Call Boon Tier List | Haelian



Here’s a video of me pomming Aphro’s Call to over level 30: https://www.youtube.com/watch?v=q2P6xGAIS8E

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42 thoughts on “Hades Call Boon Tier List | Haelian”

  1. The only thing I'd change is having Poseidon and Demeter swap spots, but I may just be bad at aiming the Poseidon call. Agreed with the comment on Aphro being decent early on before you have companion summons as a clutch boss room source of damage (I wasn't winning those fights very fast anyway).

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  2. I'm curious why Aphrodite would be lower than Artemis? While it scales less with poms and rarity, the full charge is basically the same thing but with higher base damage, plus it also has some CC. Artemis is better against multiple opponents since there's several, but that's hardly ever relevant for a fully charged boon.

    And as far as non full charge goes, Artemis' call practically deals zero damage anyway, so i'd still call the charm slightly better.

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  3. I love the final call (spoilers). It eliminates the call boons so I get what I want faster, and it's a got offense for quicker fights or defense for longer. The 30% call gauge meter helps tremendously, and you can usually full charge it once a room, sometimes twice in boss fights. If you get any boons that increase the charge speed, you can use it even more as well. I think it's just a good all round call that also gives me better boon odds, so I like that consistency. It also just feels right.

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  4. Well, Ares’ call came in clutch for me last night. In fairness I was also running the seeking blades and had been granted Ares’ legendary, but with all 4 of those blade rifts running on Hades at once he just melted.

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  5. My favorite is dio cuz I don’t usually take hangover anywhere else on the build and it and its damage have saved me many times. Also nice way to get privileged status early if the rest of the gods in your pool are being difficult

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  6. Wait wait wait — I wouldn't exactly put Artemis's Aid in S tier, but putting it below Demeter and Athena is insulting. If you're already building into a crit build (hunter's mark, clean kill, maybe heart rend, splitting headache) and Artemis's Aid is offered, that shit can output some CRAZY single-target damage. Like, under the right circumstances a greater call can deal 70% of a [REDACTED] health bar, even with EM4 and Calisthenics Program.

    I rarely build around it specifically as the only Artemis core boon that benefits from all the crits, but if I'm already running True Shot or Deadly Flourish with lots of Artemis secondaries/duos, I'm always picking up her Aid when offered 👌

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  7. My dissenting view on Aphro call hinges on getting the Zeus-Aphro duo for fast charm spam. That with a few other support call boons and a pom or two, and dad can't bring himself to hit you. He just loves you too much. Without that duo, I concede the Charm doesn't happen often enough to be effective mitigation, and its only really effective on heroes and dad fight.

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  8. Your reasoning for Artemis call definitely isn't wrong. For clearing rooms, it's pretty weak. For me, clearing rooms (38 heat) is rarely an issue. My personal challenge is having enough damage to beat Hades on EM4, double forced overtime, buffed health and damage. Having that fool proof, instant CHUNK of damage without being forced to stay upclose for a prolonged period of time is so helpful. C is understandable.

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  9. as bad as aph call is, early on before you learn how to make builds, its fun as hell to get it to max and send lernie to the shadow realm when he exits his 2nd summon phase

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  10. In my experience, charging calls fastest relies on enemies taking the most hits, not the most damage. Razor shoals, Demeter's/Ares' cast, Hangover especially, and i think even Decay. Most fists, rails, and Chiron are specifically good at this.

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  11. Honestly, I get why Aphro call is low, but I would take it over Ares any day, it basically lets you skip a phase of either of the first two boss fights if you time the great call well, and in combination with Meg or another ally summon even the final two boss fights you're taking half the HP bar in their final phase making them much safer. And while charm isn't an amazing effect I think people would appreciate it more if they called it "stun", because thats what it functionally is — timing it well can interrupt things like Asterius's spin attack which is honestly pretty helpful. Wouldn't take it with a better alternative available, but it isn't the worst one IMO. Ares just sucks so bad because it does pitiful damage and takes so long, wheras Aphro's is instant.

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  12. while i recognise zeus and dio are best, poseidon will always be my favourite. something about it is just more fun than the others, especially if you get the succ boon on top of it

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  13. Basically agreed on Aphrodite's call. The only reason I usually pick it up is if, for some reason, I haven't picked up a call by the very end and it's like…well. Might as well have a call for the Dad fight.

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  14. i finally know how that gotdam gauge goes up! thank you! i never would've guessed number of hits dealt. anyway, i totally understand the aphro rating however it does interrupt enemy attacks which i quite like

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  15. As a nice little bonus for Spoiler's Aid, it will cleanse the poison from satyrs and rats in Styx, so in the rapid fire rooms in the tunnels, it can be pretty useful to use it in a pinch

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