Hades No Hit Run Any% – Adamant Rail (aspect of Hestia)



Hitless Rules
– No deflect boons. This means you cannot use boons with the deflect mechanic from Athena. However, you’re allowed to pick one if you never activate its effect.
– No dodge chance (dodge%). This includes boons from Hermes, Zagreus keepsakes (Lambent Plume) or Ruthless Reflex skill available in the Mirror of Night.
– No damage nullifiers. Examples would be the Evergreen Acorn keepsake or blocking with the Shield of Chaos.
– No invulnerable calls. Specifically the ones provided by Ares, Athena and Poseidon.
– Taking damage from traps or lava is a hit; taking damage from Chaos gates is not a hit. Since you’re entering Chaos gates by your own account and the damage is not dealt by an actual enemy, it will not be considered a hit.
– Some Chaos boons have specific curses that will cause you to get hit, and as such, triggering them will result in an invalid run.
You should be aware of the following curses:
– Maimed: For the next 3–4 encounters, each time you Attack, get hit for 3–5 Health.
– Flayed: For the next 3–4 encounters, each time you Special, get hit for 3–5 Health.
– Addled: For the next 3–4 encounters, each time you Cast, get hit for 3–5 Health.
You’re allowed to take these boons as long as you never trigger their curse effect.
The Atrophic curse (which causes your life total to be reduced for 3-4 encounters) is not considered a hit.
– Price of Midas, much like Chaos gates, is not considered a hit.
– Staggers out of combat are not a hit.

Damageless Rules
– Deflect boons, dodge% boons, damage nullifiers and invulnerable calls are allowed.
– Anything that makes you lose health will end your run – that includes Chaos gates and Price of Midas.

Hitless & Damageless Rules
– All of the Hitless & Damageless rules apply.

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