16 thoughts on “Hades' Star Support Modules Tier List”
Hey, I just found your channel through this video, like it a lot. There is not much Hades Star content on YouTube these days. It would be nice to see some Red Star salvage run gameplay with some commentary to what's going through your mind as you play. You could showcase what is required at each RS level, why is it good there and maybe show different strategies with different support modules, ideally at budget as most people struggling with RS are unprepared with just few slots for support modules and no capital to spend on many upgrades for them.
Also would be nice to know when do these modules become actually useful, because everyone says Teleport is amazing yadiyada, but in reality it's near useless until lvl 6-7 and that's just not something players at RS4-RS5 can afford. Time Warp or RSLE compared to that are much more useful.
So it would be nice to see some guide to what research first and when to start researching things like Teleport, because if newbies see a tierlist with Teleport at S, they will think it's really worth researching, upgrade it 2-3 times, find out it's range is smaller than 1 sector and they wasted tons of credits with no return in foreseeable future.
any chance for the same video but for other mods? I'd love to see one for weapons and shields, talking about their strengths and weakneses, maybe with some calculations… 🙂
Hi guys! For those of you asking for when the next video comes out, I'm really sorry but it's super delayed because I hold the belief of quality > quantity so please give me some more time because I am having trouble with pixilation and video editor is driving me nuts while also I have recently found that some of the facts in my script are wrong. Thanks for the support and patience!
I don't know guys. Trying to rank modules by looking at their usefulness across three star types at once is rather useless. Some of his lower rank mods are required in red stars at some point and should be a priority to work on. If you are big into blue stars or white stars other mods play important rules depending on what point in the game you are. Other mods work well together or at almost required to be used together in some stars. Understanding how mods play into your specific style or the role you want to play is important. I wouldn't put much weight in this chart.
Until you get. to the late game it's probably best to minimize the number of support mods you work on. Openning too many will just slow you down and provide no benefit.
So inconsistent, what a shame. Ranks are just random, explains reasons for ranks and then ignores them or uses them at random with some modules and not others. Could have been a good video and tier list, instead it's a mess.
Sanctuary should be an S tier is just avaesaves you from losing a battle ship and not only that you wouldn't have to get your battle ship back to ur solar system portal it will just go back on its own do you would save hydrogen and save your ships from losing them.. Ships get expensive to remake at end game so I suggest sanctuary on battle ships.
Hey, I just found your channel through this video, like it a lot. There is not much Hades Star content on YouTube these days. It would be nice to see some Red Star salvage run gameplay with some commentary to what's going through your mind as you play. You could showcase what is required at each RS level, why is it good there and maybe show different strategies with different support modules, ideally at budget as most people struggling with RS are unprepared with just few slots for support modules and no capital to spend on many upgrades for them.
Also would be nice to know when do these modules become actually useful, because everyone says Teleport is amazing yadiyada, but in reality it's near useless until lvl 6-7 and that's just not something players at RS4-RS5 can afford. Time Warp or RSLE compared to that are much more useful.
So it would be nice to see some guide to what research first and when to start researching things like Teleport, because if newbies see a tierlist with Teleport at S, they will think it's really worth researching, upgrade it 2-3 times, find out it's range is smaller than 1 sector and they wasted tons of credits with no return in foreseeable future.
First Good and Not boring vídeo about Hades
any chance for the same video but for other mods? I'd love to see one for weapons and shields, talking about their strengths and weakneses, maybe with some calculations… 🙂
Hi guys! For those of you asking for when the next video comes out, I'm really sorry but it's super delayed because I hold the belief of quality > quantity so please give me some more time because I am having trouble with pixilation and video editor is driving me nuts while also I have recently found that some of the facts in my script are wrong. Thanks for the support and patience!
Good video, thanks and keep it up!
Some high player used an alpha drone to make an interceptor go after me in bls
Great job man!
I don't know guys. Trying to rank modules by looking at their usefulness across three star types at once is rather useless. Some of his lower rank mods are required in red stars at some point and should be a priority to work on. If you are big into blue stars or white stars other mods play important rules depending on what point in the game you are. Other mods work well together or at almost required to be used together in some stars. Understanding how mods play into your specific style or the role you want to play is important. I wouldn't put much weight in this chart.
Until you get. to the late game it's probably best to minimize the number of support mods you work on. Openning too many will just slow you down and provide no benefit.
So inconsistent, what a shame. Ranks are just random, explains reasons for ranks and then ignores them or uses them at random with some modules and not others. Could have been a good video and tier list, instead it's a mess.
Alpha Rockets can be very efficient combined with fortify.
Great info! More of these video's would be great. Just to hear other peoples thoughts on modules!
Make three different video of all three star for role of support mod
Do this for weapons module
9:30 Ah yes, Slavage
Sanctuary should be an S tier is just avaesaves you from losing a battle ship and not only that you wouldn't have to get your battle ship back to ur solar system portal it will just go back on its own do you would save hydrogen and save your ships from losing them.. Ships get expensive to remake at end game so I suggest sanctuary on battle ships.
Time is the most precious resource that we cannot get more of. except in hades star cause that shit dope.