Hades in-game BGM playing during a beginning portion in Elysium – Bass only.
Extended to at least 10 minutes, or 19 loops in this case.
Hades Extended BGM playlist: https://www.youtube.com/playlist?list=PLE9ZimhkWp4cK7M_mJXnvhhaN-cSghR0I
Audio sourced from in-game to preserve as much sound quality.
Looping is based in-game for a seamless loop.
Volume increased by 3dB because the bass is at low volume.
Hades’s BGM has layers in its BGM where it plays each layer harmoniously according to the progression in the area. This aims to extend the bass-only layer of the entrance of the area.
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Music: Darren Korb
Game: https://www.supergiantgames.com/games/hades/
OST: https://supergiantgames.bandcamp.com/album/hades-original-soundtrack
Full-version OST Single Track: https://www.youtube.com/watch?v=FLK0pr3r3XA&list=PL53mjgVKFq7yu0LdAvpp42ZGLzRCkFKuz
In-game Filename: Elysium2BASS_REFACTOR
Visuals: Two ‘shopped in-game screenshots
BPM: 120
Source Frequency: 16KHz (YT upsamples audio to 44.1KHz)
Looping Point: 0:32
Hades is a trademark of Supergiant Games, LLC. The soundtrack is © 2020 Supergiant Games, LLC. All rights reserved.
source
I guess this serves as a tease for what's to come~
Debating myself if I'd publish only the single layers, or the OST-provided full version ones too…
Err, let me know I guess? But I'd like to preserve that to just the OST itself, as Supergiant Games have them published as single tracks here already anyway: https://www.youtube.com/playlist?list=PL53mjgVKFq7yu0LdAvpp42ZGLzRCkFKuz
Sounds like an evil version of JM Jarre's Oxygene