How Hades Commodifies Death



Rather than a punishment, dying in Hades is all part of the narrative.
►SUBSCRIBE: https://www.youtube.com/ConnorShawVA?sub_confirmation=1
►Twitter: https://twitter.com/ConnorShawVA
►Instagram: https://www.instagram.com/connorshawva/
►Twitch: https://www.twitch.tv/connorshawva
►Discord: https://discord.gg/cshaw

HADES: https://www.supergiantgames.com/games/hades/

♫ Outro Song: Scootin’ Through Clocktowers Beneath the Sea – A Hat in Time: https://gearsforbreakfast.com/games/a-hat-in-time/

#Hades #IndieGames #NintendoSwitch

source

13 thoughts on “How Hades Commodifies Death”

  1. As much as I love Rogue-lites, an actual excuse for the repeated runs always makes things click so much better. Rogue Legacy's was alright (you play as a family rather than a single character) but Hades' is definitely the best.

    Reply

Leave a Comment