In Defense of D-Fens | Hades Part 48 | Two Star Players



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Hades is a roguelike action role-playing video game developed and published by Supergiant Games. It was released for Microsoft Windows, macOS, and Nintendo Switch on September 17, 2020, which followed an early access release from December 2018.

Players control Zagreus, the son of Hades, as he attempts to escape from Underworld to reach Mount Olympus, at times aided by gifts bestowed on him from the other Olympians. Each run challenges the player through a random series of rooms populated with enemies and rewards. The game has a hack and slash combat system; the player uses a combination of their main weapon attack, dash power, and magic ability to defeat them while avoiding damage to progress as far as possible. While Zagreus will often die, the player can use gained treasure to improve certain attributes or unlock new weapons and abilities to improve chances of escaping on subsequent runs.

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1 thought on “In Defense of D-Fens | Hades Part 48 | Two Star Players”

  1. That mirror upgrade that increases the chances of hammers and stuff also increases the chance of getting boons. The point of that upgrade is to increase the probability of getting stuff that improves your current run, like health and boons, instead of stuff that only improves future runs, like darkness and gemstones.

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