Let's Play Hades Part 16 – Raging Rush



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Game Description:

Hades is a god-like rogue-like dungeon crawler that combines the best aspects of Supergiant’s critically acclaimed titles, including the fast-paced action of Bastion, the rich atmosphere and depth of Transistor, and the character-driven storytelling of Pyre.

BATTLE OUT OF HELL
As the immortal Prince of the Underworld, you’ll wield the powers and mythic weapons of Olympus to break free from the clutches of the god of the dead himself, while growing stronger and unraveling more of the story with each unique escape attempt.

UNLEASH THE FURY OF OLYMPUS
The Olympians have your back! Meet Zeus, Athena, Poseidon, and many more, and choose from their dozens of powerful Boons that enhance your abilities. There are thousands of viable character builds to discover as you go.

BEFRIEND GODS, GHOSTS, AND MONSTERS
A fully-voiced cast of colorful, larger-than-life characters is waiting to meet you! Grow your relationships with them, and experience thousands of unique story events as you learn about what’s really at stake for this big, dysfunctional family.

BUILT FOR REPLAYABILITY
New surprises await each time you delve into the ever-shifting Underworld, whose guardian bosses will remember you. Use the powerful Mirror of Night to grow permanently stronger, and give yourself a leg up the next time you run away from home.

NOTHING IS IMPOSSIBLE
Permanent upgrades mean you don’t have to be a god yourself to experience the exciting combat and gripping story. Though, if you happen to be one, crank up the challenge and get ready for some white-knuckle action that will put your well-practiced skills to the test.

SIGNATURE SUPERGIANT STYLE
The rich, atmospheric presentation and unique melding of gameplay and narrative that’s been core to Supergiant’s games is here in full force: spectacular hand-painted environments and a blood-pumping original score bring the Underworld to life.

REVIEWS

“Hades is a one-of-a-kind rogue-lite that does a brilliant job of marrying its fast-paced action with its persistent, progressing story through a vividly reimagined Greek mythological underworld.”
9/10 – IGN

“Hades is one of the best roguelites of all-time.”
10/10 – TheSixthAxis

“It’s hard to imagine anyone other than Supergiant pulling off this Herculean feat with such style.”
9/10 – Destructoid

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27 thoughts on “Let's Play Hades Part 16 – Raging Rush”

  1. I think Eurydice is mad cuz Orpheus was so close…a couple steps and boom score free; instead he looked back and rather than being reunited in dead Orpheus is contract bound to Tartarus as court musician and can never leave to visit Asphodel (and that's where Zagreus can help).
    Also, awesome fishing in this episode (if you time it just right you get better fishies).

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  2. Fishing gives you different rewards depending on where you catch them, and how rare the fish are. Tartarus fish give you 10/20/30 gems, Asphodel fish give you 1/3/5 keys, Elysium fish give you 1/2/3 nectar (the fish you caught in your last run was a "charp," the Rare fish of Elysium), and Styx fish give you 20/40/150 gems (the logic is that the river Styx runs both through Tartarus and the Temple of Styx, so they both give you gems).

    You can also be lucky and find fish in Chaos chambers, and they'll reward you with 100/250/500 Darkness, or you can find fish in Greece (either the Hades boss arena, or the path to Persephone). They give you boss rewards, and from Common to Legendary those are Diamond/Ambrosia/Titan blood.

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  3. 5:30 "You seem afraid to face her." Is an ironically appropriate way to state that. The two of them are characters directly out of Greek mythology, and I won't spoil exactly what happened in the myth as it's spoilers for the game as well, but there's a reason he would feel ashamed to see her again.
    8:10 At the end of combat in a room, there's a sound of a bell chiming if there's a fishing spot. You don't always have to see them if you listen for that.

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  4. the story of Orpheus and Eurydice, she's a nymph he's the human son of a muse and the embodiment of dream, they meet, they fall in love. On their wedding day whilst dancing she stands on a snake which bites her and dies, she goes to the underworld, Orpheus goes to his parents who are like, can't help, sorry, so he goes to Thanatos who shows him the way into the underworld to see Hades and Persephone on condition that he can never die, because you can only enter the underworld once. He gets in and plays the lyre so sweetly cerberus lets him pass, he plays it so well charon ferries him to the heart of the underworld for the song, and he plays for Persephone who is so moved that she agrees to let him take Eurydice back out – on condition
    he has to walk back to the entrance, and he will be unimpeded, with her following him, but if he turns and looks at her she will be banished back to the underworld and lose her forever, he manages all the way to where he's almost out and turns and looks at her – she is whisked back and he is now immortal – stuff happens, can't remember the details but he is caught by the maeneads who tear him to pieces and leave him as an eternal head singing on some mountain top
    so he got a better ending in the game but that's what went down between them

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  5. Aspect of Achilles allows you to recall the spear instead of performing Raging Rush if you press RB instead of RT. This was shown in the tooltips when you picked up the weapon. I don't think it's necessarily something that you'd want to do very often since you'd be missing out on the bonus damage from Raging Rush, but it's a good way to get in some backstab damage and take advantage of the +50% extra crit chance on recovery from Vicious Skewer.

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  6. Stay tuned for next session, where the chef has 10 Titan Blood for some reason. Also that Doom/Weak duo seems to make Doom strike repeatedly as long as Weak is active! It was doing some real work there at the end.

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  7. Hangover kind of negates the diminishing returns of poms, you get a fair bit damage from them indefinitely because it give +1 hangover at a minimum which is big bonus compared to hangover intial base damage. Every pom is basically +10 damage per strike, which if you get like 5 poms post diminishing is basically +50 per strike even post diminishing returns.

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  8. You worry too much, you had an okay build (you could had gone for more life as a safe bet, instead of money and boons). You need to read Hades' attacks better, he is more predictable than Thesseus.
    I think you can give a Nectar to HADES, it's the one it makes most sense to give.

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  9. Spoilers for this episode

    On the bright side, every death of yours means we get an extra episode in the future!

    That was an admirable attempt at the end, you went so long without taking damage I also started to believe.

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  10. I bought the game before I saw your playthrough, but put it down because it didn't really click at first. After I saw you started it I gave it another shot, and have beaten Hades now with the shield and the spear (I'm TERRIBLE at this type of game).

    I'm playing the Switch version, and what started out as a "let's play for ten minutes before bed" kind of game has become one of my favorite games of the last several years now that I have the hang of it. One of those games that's super fun to watch AND play. This has been my favorite series of yours for sure, I get so excited whenever I see a new Hades video!

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  11. Keith's lack of familiarity with the Greek myths/names is the other side of the coin from his God of War playthrough where he seemed to have an encyclopedic knowledge of the Norse stories.

    Every time he calls Ares "Hades" 😂

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  12. Regarding the Keepsakes that guarantee the Boon of a certain god, I believe it works like this: When chamber spawn, they roll for a random reward. If a Boon is rolled, it is then randomised among all the gods (with some weighting effects depending on your run). The Keepsakes ensure that the first time a Boon chamber is rolled, it always rolls the God you picked. If you pass up on this room, it'll tend to follow you around until you finally choose it.
    So in that case it doesn't have any effect on Boons that don't spawn in chambers, like the Poseidon one waiting outside the House at the start of your run.

    In this particular run, due to a string of non-Boon chambers at the start, the guaranteed Dionysus room doesn't show up for several minutes and when it was passed up on, follows Keith to the Chaos room to get him again.

    EDIT: Oh and Hermes rooms can supercede this whole system because his Boons are different, he's not part of the same selection as other Olympians.

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  13. I find myself using the Spin Attack for when enemies spawn in. Because you can actually dash when you're fully charged. This can, in some cases, make it so you sweep an entire room. So if you want to get everybody with a status effect it is really powerful. Then again I tend to be pretty ballsy with my spin charge

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  14. Hey Keith, I wonder if you ever read Stephen Fry's 'Mythos' ? I think you'd find it quite entertaining and if nothing else it's fairly short ( and might help keep Artemis and Athena apart)
    Anyway, in my head it goes hand in hand with Neil Gaiman's 'Norse Mythology'

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  15. 4:39 In Greek mythology, Eurydice was killed by a snake bite, but Orpheus went to underworld to try and bring her back. Moved by his music, Hades allowed him to take Eurydice back, but on one condition: upon leaving the underworld, both Orpheus and Eurydice were forbidden to look back. The couple climbed up toward the opening into the land of the living, and Orpheus, seeing the Sun again, turned back to share his delight with Eurydice. In that moment, she disappeared (another version of the story says that Orpheus turned back because he didn't even know whether Eurydice was following him at all).
    7:40 The fish rewards only depend on the kind of fish you got (generally, the closer to the surface you caught them, the better).
    12:25 I'm almost sure you can complete "close at heart" just by equipping all the keepsakes, even if you don't use them in a run.
    25:15 That legendary poseidon was a "scripted boon", since he definitely wasn't supposed to appear at that point (you didn't have the boons required for Huge Catch), especially not instead of Dionysus. The game wiki says that only happens once, though.
    1:00:12 Apparently the refreshing nectar doesn't stack with the yarn of Ariadne, but you don't lose either item: the game just sequentially uses the "charges" of whichever item you got first, and then goes to the next item.
    1:02:40 Assuming 4 hangover stacks (since it seems you can attack 4x per second with the spear), then Drunken Strike would give you +16dps (4*5*2 = 40 dps -> 4*7*2 = 56 dps), whereas Urge to Kill (considering 1 spear attack does 25 base damage) would give you +4dps (25 * 1.19 * 4 = 119 dps -> 25 * 1.23 * 4 = 123 dps).
    1:16:20 Yeah, each god's keepsake only guarantees they'll show up until you get them for the first time (but the increased rarity is still active as long as you have it equipped).
    1:19:48 Hangover and Doom together trigger Privileged Status, but only for the short time it takes for the doom damage to activate (you know an enemy is affected by Privileged Status when they have a "golden x" icon next to their health bar). However, the doom damage itself also gets the damage boost.
    1:32:34 In the case of the aspect of Achilles, the "recovery" is turned into the dash you make towards the spear (so Vicious Skewer's crit rate is applied to that dash).
    1:41:37 Apparently Curse of Longing (the Aphrodite/Ares duo) makes doom hit weak enemies mutiple (maybe 4 in total?) times (instead of only once), but each extra time deals only a percentage of the previous hit's damage.
    2:02:22 Dionysus also has a pretty good duo with Ares (which makes your Hangover effects deal damage faster).
    2:04:06 You might not have gotten the Aphrodite/Dionysus duo boon (Low Tolerance) because you still had empty core boon slots (specifically the dash slot), so Dionysus prioritized offering that kinda boon. He also offered a replacement boon for the cast, which was pretty unfortunate (apparently there's a 10% chance that gods offer boons for filled slots). Maybe it's a good idea to get all core slots filled as soon as you can, even if it's only so you're offered different (possibly higher tier) boons.

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  16. I think i heard somewhere that the relationship to Thanatos can progresses in a romantic way. It depends on the amount of gifts you give to him. And some dialogue options i guess.

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  17. Huh. I wonder what triggers Poseidon's fishing boon event. Cause I got it the very first run after unlocking the Rod of Fishing, which made sense and I assumed was how that worked, but apparently not.

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  18. 2 things the game never explains and that the average player will also never possibly be able to intuit:

    1. The final aspects of each weapon require you to invest at least 5 titan blood in that weapon, and that will flip a hidden switch allowing further things to happen that I won't spoil that will eventually unlock the hidden aspect, which is always a massive change to gameplay style compared to the base weapon, almost a whole new weapon.

    2. Fish caught in Tartarus give small amounts of gems, in Chaos they give Darkness, in Asphodel they give keys, in Elysium they give nectar (this makes fishing in Elysium a MASSIVELY important source of nectar for maxing out everyone's heart meters), in Styx they give large amounts of gems, and on the surface… well, that's a surprise 😉

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