One Punch Build Gives Us the Biggest Number YET | Hades 2 Olympic Update



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37 thoughts on “One Punch Build Gives Us the Biggest Number YET | Hades 2 Olympic Update”

  1. I love the aphro legendary, but it does have its issues. Maybe they could make it for however long the enemy has weakness instead of when they get weakened, and keep the max curses to 3 total? The curses would reapply after the same such and such time, so it'd be good for tougher enemies and bosses.

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  2. Aphro lego with glamour gain is ridiculous with aphro/pos duo.

    You apply weak on all foes in encounter automatically and they are affected by 3 curses. Not big help with bosses but fun as hell.

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  3. I think the aphro lego is awesome and strong. It is an accessory but so are most legos. Freeze Hitch Vent Blitz, so many good curses and enemies should really be dying in one application, so not being able to reapply shouldn't matter.

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  4. Something fun I’ve found with the black coat is the hammer that gives the dash attack more hits combined with apollos attack creates this orbital laser that shreds groups and does some solid damage

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  5. The only use I have found for Second Wave(Hades 1 Poseidon Legendary boon).

    Is for a Sea Storm Build. Because it does trigger Sea Storm a second time.

    At that point it’s just a win more boon though.

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  6. Maybe Nervous Wreck could be: "Whenever you strike a weak afflicted foe, apply another god's curse. Max number of additional curses: 3"

    This way the legendary works better with the gain, lets you cycle through a fun and wacky variety of effects on bosses, evens out the value of different curse procs due to easier application (a single stack of Scorch that burns itself out quickly makes room for a powerful Blitz or Freeze soon after), and most importantly it makes the legendary more fun and interactive since you take a more proactive role in applying curses

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