Reunion With the Mysterious Stranger! | Hades II



Wishlist Hades II / Sign Up for the Playtest: https://store.steampowered.com/app/1145350/Hades_II/

Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.

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#HadesII #Part4

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33 thoughts on “Reunion With the Mysterious Stranger! | Hades II”

  1. I hope they change the Eris "blessing" later.
    I guess smaller challenges you can play around would be even fun, but who knows

    (also, is there a song subtitle option? Would be cool to read the Scylla lyrics, but if you would be bothered by it then no worries!)

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  2. Can't wait for fishing to get unlocked, there was great designs in the first.
    Also love the design of Chronos, it shows his history of being torn apart to create the lands

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  3. I think the biggest thing that makes Eris feel bad is that there’s no workarounds or benefits, and there’s not much variety, so it just feels like you’re being punished for getting through the game. It’s one thing to add difficulty spikes or tough trade-offs, but she doesn’t have interesting mechanics to make it feel like an actual difficulty spike instead of artificially slowing players down. It also messes with her character, she seems to think she’s helping or being a companion, but she literally only hurts. Makes sense for strife incarnate, but still.

    A simple change to make it better would be to, while starting with a downside and no obvious upsides to keep the theme of strife and Melinoe’s frustration, still have give bonuses whenever you clear an area with it. Like, you take more damage, but after each area boss you get a flat increase to all damage you do. Enemies have more health, but after each area boss you get some free health. Everything costs more magick, but you start to passively regenerate more magick passively once you beat a boss. This makes them more of an interesting trade-off, and makes you change your play style, without just punishing. It also balances itself out, where meeting Eris in earlier areas means you do better early on, so you don’t die as easily and go into bosses with a better position, but in return you don’t get the benefits of more bosses with Eris.

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  4. Damn, not the Ally I expected to see in the final zone. Ironic that they're being kept in the same room Sisyphus was imprisoned in. Also, I couldn't tell, but was poor Bouldy destroyed?

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  5. Re: the first boss fight being a "cute" fight this time, I think it's because you managed to match the rhythm of Hecate's attacks. For instance, teleporting/dashing into the center of that ring she makes, getting your damage in, then dashing back out as the ring shrinks again. The most well-designed boss fights have those moments that make you feel like you're in sync with how the devs intended the fight to work, that make it all feel like a choreographed and satisfying dance.

    In short, I agree. This fight was great.

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  6. I can hear the Nick Cage coming from Narcissus honestly. According to the wiki, his voice actor is Darren Korb, who voiced the main character in the first one(and also Skelly) and was also the composer for Transistor.

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  7. The expensive ultimates might be better than originally expected now that we know there are some very long rooms at the end of the run. Since you can probably charge them reliably in those end rooms

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  8. 7:19 For Poseidon, his Attack and Special Boons seem best fit for the 3rd weapon, maybe the 5th one too, but otherwise rather bad. The defensive boons though…oof, those can be really great.

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  9. I found an incredible Aphrodite boon that said if you have at least 80% health when you leave a room, you heal to full health. Each upgrade lowered how much health you needed to activate it. Made a very strong run with the axe because I could tank one or two hits, till I hit a boss and they dropped be below that threshold.

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  10. The mana regen keepsake will be A LOT more useful once you can swap keepsakes in between zones. You could use a different keepsake for the earlier zones then swap to Hecate's to have that mana regen boost for the last zone and boss

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  11. I got a really good use of that ult when the upgrade path for it gave me "the beam fires from where you used it and you don't have to stand still" plus "you fire three beams in a fan shape" – on larger enemies, such as bosses, I could position it so all three beams would hit and rack up 6-7K damage in the 4s it was active. Otherwise I have found times I can fire it while fighting Chronos, but it is tricky

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  12. I wonder how they will explain some of these encounter after defeating Kronos? Because it doesn't really make sense for Hades and Cerberus to still be trapped where they are. Kronos coming back could just be some sort of weird time loop he makes with his powers.

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