THIS is why Rama is just so chunking good. | Hades



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20 thoughts on “THIS is why Rama is just so chunking good. | Hades”

  1. Got like a god build the other day on Rama. Artemis on the attack, Dio on the special, their duo boon for extra crit chance, triple shot close shot, 30% Hermes attack. I was just practising but I really wish I had done a higher heat

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  2. Got like a god build the other day on Rama. Artemis on the attack, Dio on the special, their duo boon for extra crit chance, triple shot close shot, 30% Hermes attack. I was just practising but I really wish I had done a higher heat

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  3. If you're on controller, rebind your dash! I have mine on L1 and it makes dash strikes so much easier.

    Also, I don't think he mentioned this, but the reason you should always dash strike with the bow is that dash strikes charge much faster than regular attacks.

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  4. At 22:00 is when you kill the butterfly ball. You got the shared suffering applied, and then your attack connected 4 times (1 for each enemy in the line, someone got hit with the other half of twin shot too), so it dropped 4 shared suffering hits on the butterfly ball and iced him. 1300 damage and you didn't even attack him directly, what an insane combo.

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  5. "data driven vs anectodal evidence", "expertise doesn't necessarily mean you know everything, it means you know where to get the information", this video felt like a lab meeting but with 100% more shared suffering in a good way =)

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  6. I’m not sure why one would compare the arty/dio duo with hunter’s mark instead of with pressure points, which it is a lot more comparable to. The duo is 7.5% crit if you are hitting a target with max hangover. As compared to a triple pommed epic pressure points at 7%. So if you have a compatible build (ie easy to apply and keep hangover) that’s how you should value the worth of the duo boon, it’s equivalent to a strong pressure points.

    A boon that you got right after this discussion, the Artemis god gauge boon, is one that I think has potential even if you said it was the worst boon in the game. I had a build once with the arty/dio duo, support fire, pressure points, and a fast hitting weapon (rail, can also maybe use Rama special or perhaps the regular shield aspects). Basically your goal is to get as much crit rate as possible while also hitting as many times as possible. With the Artemis god gauge boon you can actually charge the god gauge really quickly, which can make for a good Artemis or dio or even zeus call build.

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  7. I wonder if the duo boon reduction chance is just an offset the compensates for the overall increase in rarity from minibosses. So you don't necessarily have LESS of a chance to get duo boons from minibosses, but rather, approximately the same chance, which just seems like less, because everything else is much higher rarity. Or like… where yarn might give you a lot more duo boons, minibosses don't, so it seems like the chance is down

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  8. Great video, although it seemed really strange for you to not take Artemis Special several times when you had Hunter's Mark. Since you hit lots of enemies with the Special, you would probably mark an enemy fairly often. Then, because all the enemies share damage, it doesn't really matter damage-wise which enemy is marked except that you just try to shoot at the marked one. Would that not lead to a massive crit chance buff for you overall?

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