Persephone’s skull isn’t so bad, but sidelong crash took some getting used to. Thanks for watching!
Hades 2: https://store.steampowered.com/app/1145350/Hades_II/
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Epic Game Store Tag: LOVECRAFT01
The first-ever sequel from Supergiant Games builds on the best aspects of the original god-like rogue-like dungeon crawler in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft.
BATTLE BEYOND THE UNDERWORLD
As the immortal Princess of the Underworld, you’ll explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment.
MASTER WITCHCRAFT AND DARK SORCERY
Infuse your legendary weapons of Night with ancient magick, so that none may stand in your way. Become stronger still with powerful Boons from more than a dozen Olympian gods, from Apollo to Zeus. There are nearly limitless ways to build your abilities.
MINGLE WITH (MORE) GODS, GHOSTS, AND MONSTERS
Meet a cast of dozens of fully-voiced, larger-than-life characters, including plenty of new faces and some old friends. Grow closer to them through a variety of new interactions, and experience countless unique story events based on how your journey unfolds.
EVERY RUN IS ITS OWN ADVENTURE
New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again. Reveal the mysteries of the Arcana Altar, tame witchy familiars, and gather reagents using Tools of the Unseen to get closer to your goal.
THE PERKS OF IMMORTALITY
Thanks to a variety of permanent upgrades and the return of God Mode, you don’t have to be a god yourself to experience what Hades II has to offer. But if you happen to be one, you can brave escalating challenges for greater rewards, and prove just how divine you really are.
SIGNATURE SUPERGIANT STYLE
Rich, atmospheric presentation and storytelling fused with responsive action is the hallmark of Supergiant’s titles. Vivid new hand-painted environments, even smoother real-time 3D characters, and an electrifying original score make this mythic world burst with life.
COMING TO EARLY ACCESS
Getting player feedback through key phases of development was vital for the original Hades, so we plan to reprise that process once more, once this game is further along. Add Hades II to your wishlist to be the first to know when Early Access is available!
#jawlesspaul #roguelike #hades2
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Hey, I love your videos, but I'm trying to avoid spoilers until the full release so I'm gonna unsubscribe until then!
Hey, I love your videos, but I'm trying to avoid spoilers until the full release so I'm gonna unsubscribe until then!
Feel like with the one-sided special there should be some visual indicator to make it more obvious. I was getting confused watching too lol
Im so bad. I fought 90 nights till today. Beat ERIS 2 times. And was 2 times on the second cronos stage. It makes fun but its real dificult for me.
I'm trying the 20 fear run with the skulls, and it's really annoying because i lack damage in the last zone…
Anyone has any advice for a build?
I managed to get the same hammer for the same aspect and had to figure out to always use the omega special counterclockwise around the target to keep them on your port side, so to speak. Also, it's easy not to notice when Glory is ready with this aspect and, therefore, waste the extra hits.
I can't stand the thing that adds 2 shields to enemies. It doesn't matter the amount of damage you do, it will take 2 hits to remove it. 2 hits doesn't sound like a lot but when you have a slower weapon, it's extremely annoying. With this weapon you should have thrown the skulls out to get rid of the shields and then did the charge attack. Also, with this weapon can't you use the special and then when you charge it you skate around longer and can control it? Why not do that? You get rid of the shields first and then the attack last longer and you could have been doing circles around constantly attacking them. It wound have worked better with this hammer too considering it only attacks on one side. I would have gotten aggravated as hell on this run with this hamm!er and the enemies having those shields. That hammer either needs an indicator for which side it's on and/or if there's only enemies on one side it should automatically go to that side.
9:07 I initially had this same issue. Found a trick to make is much easier: think about it as "counter clockwise" rather than "left side". Think of a circle (where the enemies you want to hit are) – you will want to go around the circumference of the circle in a counter clockwise direction to hit them.