Explaining Hades to a friend #senpapi #hades #hades2 #rougelike #gaming #videogames

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21 thoughts on “Explaining Hades to a friend #senpapi #hades #hades2 #rougelike #gaming #videogames”

  1. Long read ahead. Be warned
    The amount of genius people working in supergiant games is absolutely anomalous.

    First and foremost, Darren Korb, the literal best composer of our time the way he puts storytelling in his pieces and songs. I donā€™t think Iā€™ve ever heard any other compositions that feel like reading (consuming?) a story as much as Darrenā€™s pieces. Some of the classical pieces come close, but Darren with his access to all the modern technologies and all the cultures truly gives birth to ultimately new type of music. Thereā€™s a good video about video game osts ā€œVideo game music is better than the music you likeā€, hades is part of it, you might want to check it out if thatā€™s a new idea to you. But Darrenā€™s music isnā€™t just exceptional in Hades, each and every single game of SGG he drops banger after banger. Of course, Ashley Barretā€™s angelic voice makes them an ultimate duo, which especially shines in Transistor.

    Secondly, character design. Oh my gods character design. In this regard, I believe they made a huge jump when making Pyre, but completely outdone themselves and anyone else when making Hades. Like mentioned in this short, all the damn characters are hot, yes, but! How should I put itā€¦ you might not share this idea, or not feel as strongly about it as I do, but you know how almost always when a character is hot itā€™s a bit cringe as well? because of objectivization and fanservice and stuff like that? Donā€™t get me wrong, Iā€™m not necessarily averted by that, but it just screams boring character design to me, I donā€™t feel respect to the character from the creators. SO, ALL THAT IN MIND, Hadesā€™ character design doesnā€™t have all that. Literally every single character is so hot, yet not ever I felt there was any disrespect to anyone. They are all so natural and unique, my god. And with a bit of segue to another point,

    World building. This is not a drill. THERE IS A THREE AND A HALF HOUR VIDEO ABOUT THE MYTHOLOGY IN HADES. A really big part of it is all the symbolism in character designs, so there is that, but also just the way it all fits in the style of Greek mythology better than anything modern Iā€™ve ever seen. Donā€™t get me wrong, there are other great pieces of media that use greek mythology (Percy Jackson books for example), but nothing comes close to how authentic Hades feels whilst still managing to create their own story. Itā€™s all explained and explored in detail in mentioned vid (itā€™s called just that, The mythology behind Hades), go watch if you have spare 3,5 hours, one of my favorite vids on yt ever. And also, just play the damn game, lol

    Honestly, the weakest part of Hades as well as other SG games is gameplay. But itā€™s never bad, you know? Like I really donā€™t remember being frustrated by gameplay or gamedesign, itā€™s just definitely not the most interesting thing in the world for me. Like, if weā€™re talking about hades, other roguelikes do it far better in gameplaying sense, donā€™t need to go far – tboi. But again, itā€™s not annoying, itā€™s enjoyable, it thankfully doesnā€™t take that much time (I have 195 hours in Hades, but I 100%ed it and was playing since early access, starting new when the game had been finished). Other games are similar in that sense – you play them to enjoy the story mostly, while being entertained by a good solid 7/10 gameplay. They have a unique-ish system of difficulty that is shared in their games, but they always implement it interestingly in the lore of the games.

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  2. Zagreus technically can't leave Hades (place) because he was stillborn, and although he resurrects because he's Hades's (person) kid and a god, he still counts as dead and will keep dying if he leaves Hades (place)

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