Check out this amazing Melinoe black coat run!
Hades 2: https://store.steampowered.com/app/1145350/Hades_II/
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Epic Game Store Tag: LOVECRAFT01
The first-ever sequel from Supergiant Games builds on the best aspects of the original god-like rogue-like dungeon crawler in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft.
BATTLE BEYOND THE UNDERWORLD
As the immortal Princess of the Underworld, youāll explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment.
MASTER WITCHCRAFT AND DARK SORCERY
Infuse your legendary weapons of Night with ancient magick, so that none may stand in your way. Become stronger still with powerful Boons from more than a dozen Olympian gods, from Apollo to Zeus. There are nearly limitless ways to build your abilities.
MINGLE WITH (MORE) GODS, GHOSTS, AND MONSTERS
Meet a cast of dozens of fully-voiced, larger-than-life characters, including plenty of new faces and some old friends. Grow closer to them through a variety of new interactions, and experience countless unique story events based on how your journey unfolds.
EVERY RUN IS ITS OWN ADVENTURE
New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again. Reveal the mysteries of the Arcana Altar, tame witchy familiars, and gather reagents using Tools of the Unseen to get closer to your goal.
THE PERKS OF IMMORTALITY
Thanks to a variety of permanent upgrades and the return of God Mode, you donāt have to be a god yourself to experience what Hades II has to offer. But if you happen to be one, you can brave escalating challenges for greater rewards, and prove just how divine you really are.
SIGNATURE SUPERGIANT STYLE
Rich, atmospheric presentation and storytelling fused with responsive action is the hallmark of Supergiantās titles. Vivid new hand-painted environments, even smoother real-time 3D characters, and an electrifying original score make this mythic world burst with life.
COMING TO EARLY ACCESS
Getting player feedback through key phases of development was vital for the original Hades, so we plan to reprise that process once more, once this game is further along. Add Hades II to your wishlist to be the first to know when Early Access is available!
#jawlesspaul #roguelike #hades2
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I was looking at the record keeper to see how my new times with the black coat were standing up against previous runs, and I noticed that the amount of runs that its counted is double what it should be! (black coat is so so good)
for instance in the history of the runs (per night one) I had three total runs.
but in the record keeper (aspect histories/times/fear etc) it had recorded six total!
I submitted a bug report for it, just wanted to know if anyone else can see that!
You should try doing a nightbreaker build where you go for Beach Ball and with Heartthrobs! I think baseline for all of those would be about 500 combined.
I feel like the rockets suck so much for this weapon. I've done like 7 runs where I tried making a special based build but all of them eventually turned into just a normal attack build because it was so much more effective than the rockets, even when I had a high level heroic boon on specials doing normal attacks worked better. They just suck at homing and take too much time to hit the enemy as well. I do a full charged special on an enemy then I punch them to death before the rockets even get to them – if they would have gotten to them at all without getting lost.
Tried several times the black coat, and got wrecked every single time, no matter what build, even on low difficulty. There's just something in this weapon that doesn't work with me.
It's a weird weapon that screams zoner weapon (jetpack to get away fast, homing rockets), but adding in the punch attack and a near useless shield (for some reason, every time I tried the shield, the enemies were witholding their attacks JUST long enough to strike me right when my shield goes down after the timer) sends a very weird mixed signal that you actually have to use it as a melee weapon, but it excels at none of them (punches are super slow, rockets are super slow and miss 50% of the time, shield is damn near useless as I mentioned earlier. The only thing this aspect is great at is mobility speed, but you can't quite defeat enemies by running away from them…)
I don't know what's missing in my playstyle to make it work, but so far, I found my other least favorite weapon aspect after the skull š¢