Massive Damage with the Aspect of Persephone Skull!! | Hades II



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Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.

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#HadesII #Part27

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22 thoughts on “Massive Damage with the Aspect of Persephone Skull!! | Hades II”

  1. The vow that deletes boons is really nice for making infusions, legendaries and duo's show up more often. Hopefully soon you unlock the ability to check the boon list for each god (unless you already have?) to be able to hunt down certain upgrades more reliably

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  2. If somone still doesnt know for what they are the Bath and the Tavern togheter whit the related Items (Salt and Ambrosia) are needed for bonding whit youre Peers of the Crossroad

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  3. Hey just FYI you can see how many of each element you have summarized above all your boons, and also it appears to the right of the infusion boon under the description of the element, so you don't have to count it yourself

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  4. It’s a shame, but I feel like the game is running out of new content. Like there is more to do, but it feels a bit repetitive. Personally I’m going to put it down until the next update.

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  5. apollo cast is just too much damage (especially when you combine with zeus and demeter ) 1 cast 5k damage with the double curse (and the rarity doesnt matter if you have air quality from zeus

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  6. Honestly, Toula seems pretty garbage for combat aid, unlike Frinos. I guess the auto-fishing and extra Death Defiance make it still worth bringing, I guess. Although, I kinda wish it had an interaction with Uh-Oh, or the other rat enemies, maybe it could insta-kill them or attack them continually without needing you to sprint past.

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  7. The interesting thing about the Concave Stone is that the game really does value "having more boons" really highly, in a way that doesn't necessarily seem correct until you actually do just experience "having a lot of boons" in a run. The Artificer, the arcana card you have left, gives you 1 (2,3) chance(s) to transform a meta-progress room drop into a boon or something. This, essentially, just means you get 3 upgrades that matter to the run instead of the meta progress, and this can add a shocking amount of power despite the fact that it's literally only 3 things for the entire run.

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  8. consider, with the cat you don't need to select the death defy arcana. you can have two death defies at the endzone with skelly and the cat already and possibly more after upgrades.

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