My Favorite Axepect VS 32 Fear | Hades 2



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33 thoughts on “My Favorite Axepect VS 32 Fear | Hades 2”

  1. Idk if anyone has mentioned this but you can dash during the small window Mel is vulnerable during the axe channeled special to avoid getting hit similarly to the axe spin dash tech or the spear spin tech from Hades 1.

    This will result in Mel casting the special in whatever direction she dashes in while using the dash I frames right before the channeled special comes out.

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  2. For all the ways that the "blocking" screwed you up in the early game, it was super generous blocking Chronos' attacks in the end game. Probably because the hitbox on his attacks is so big that it easily hit your special, and Chronos moves so fast that he always sniped you before you finished charging the omega. Either way, great job!

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  3. I haven't tried Chiron aspect but I hate the special so much.

    I greatly prefer Mel and Than axe. My highest fear run (and fastest run ever) was on Mel axe. Everything else I did on Than axe.

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  4. Charon + Apollo has been my go to build, but God using the Insta Omega Cast with the vows that increase number of minions and how fast they are feel so much more punishing, like the second you launch the special, everyone is hitting you. Also "spitters" (whatever those antler worms are), they can eat a bag of dics, they always decide to evaporate my health bar, when by comparison Cerberus can't even hit me

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  5. For anyone else that might not have known this (i didn't until i tested it just now), the aspect of charon's damage bonus does not get applied to the solar ring damage, only the omega cast's initial burst. The Furies arcana bonus gets applied to both though.

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  6. Certainly like the concept of this aspect, but the execution leaves many thing to be desired. Not to mention that it has poor synergy with many cast boons, pretty much requires a certain hammer to feels good, and matchs up badly against sped up enemies. You feel really restricted when picking up this aspect.

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  7. So certain moves are indeed unblockable in the game, the worst offenders being Hecate's ring, the pink-purple energy satyrs shoot out that tracks you and leaves behind a trail, fire from the barrel throwing guys on the surface, steam in oceanus, and polyphemus's grab. I think eris's bombs are also unblockable, but with AOEs you kinda have to block in a very particular way so maybe I'm doing it wrong

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  8. They can probably make Dark side more viable by making the cast time instant and raising the magick spent cost. Feels a bit clunky now and everyone wants Selene's bathwater.

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  9. I just did a run with a similar build – at 4 fear, so not nearly as extreme, but I found that using a ranged cast from Hestia or Zeus worked really well. Charon Axe is one of my favourite weapons so far!

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  10. My ideal fix to the "gap between block and omega special hit" problem would be that you can hold the block as long as you want, you get to choose when the omega special comes out. So you still have the downside of having the vulnerability gap, but you get to time when that happens.

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