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Imma take first before a bot does
We’ve gotta stop meeting like this Dan. Its 3 am and i need to eep
I did a goofy build with Circe's staff and incandescent aura. It was bad and incandescent aura defo wasnt the reason i beat chronos, but it was fun.
Saw a funny recommendation that I will reiterate which is a speed only run, with as many poms on blinding sprint as possible, plus nitro boost, celerity from chaos, and the mercurial droplet.
Weird to pass on nimble limbs for this build.
Air qual would feel better if it activated at 5, but then added say 5 damage to the minimum for each additional wind boon over 5 like hestias infusion
hera’s cast + demeter’s cyclone would go crazy with air quality
14:28 : Air Quality
Thanks for running with my suggestion! Seems like a really mid boon
I don't think any of the infusion boons are build defining, so I'm not sure Air Quality should be better necessarily. I think all infusions should scale with the number of elements, which would make this better, for example if the minimum could be raised to 50 or 60 with 10 wind elements, it would be possible to make it better if you build for it.
Comparing it to Hestia's infusion at 5 fire elements, which gives +10 power to attacks and specials, assuming a damage bonus of +200%, (it could be higher or lower, but I think it's a reasonable average), this gives +30 damage per hit.
For Air Quality, the damage boost depends on the base damage, but let's take a rare Frigid Sprint as an example, which deals 6 damage per hit. With Origination it would deal 9 damage, so let's say 10 damage with some other global damage boost (again it could be higher or lower). So Air Quality gives +20 damage per hit. It is less, but it also applies to more source of damage, that tend to do low damage more often. For example, if you can hit an attack or special twice per second it is 60 dps, while Air Quality on a rare Frigid Sprint is 80 dps, since it hits 4 times per second, and potentially applies to other sources of damage.
In China it's pretty bad. 🙁
I think air quality needs to scale with air elements, at current it’s often useless because most attacks are 30 or higher or can be pommed, shameless attituded etc into being above 30 anyway.
Should be "all instances of DOT tick damage get +X damage per element".
Would give it better upside.
oh Dan, you should NOT have checked the Codex to see that Support Fire is wind, scammed that you didn't roll twice LMAO
Does Wispy Wiles have a cap? I count 35 ish air elements that can be obtained (completely hypothetically) in a single run. Requires a legendary chaos creation boon, an Artemis boon, and lots of Hermes boons. But if you get 34, you'd have over 100% dodge chance. That is, if there is no cap.
Cried inside when he didn't get support fire, the best boon in both games.
if i had to leave my honeymoon early for WORK id quit. reminds me of when target got really upset at me when i couldnt work the day of my high school graduation party
Bad if in California
Would Air Quality + Incandescent Aura + Warmth Gain + Mirrored Thrasher work?
Build Suggestion: Suit's Omega Attack Bug Exploit (Auto-Fire Friendly)
Core Setup: Aspect of Selene, Blood Line, Cascade and Ferocity upgrades
Sky Fall Upgrades to Prioritize:
– Cascade: Whenever you use Ω Moves, one random nearby foe is struck by the effect of your Hex.
– Ferocity: Grants your Hex the bonuses of your Attack Boon.
– Prism (if possible): Your Hex strikes two additional foes each time.
Magick and Boons:
– Avoid picking Magick boon and keep your Magick as empty as possible. Vow of Hubris can also help with this.
– Hera's Blood Line for damage.
– Any Attack Boon works well, but prioritize Zeus, Poseidon, or Hephaestus for best results. Avoid Aphrodite and Apollo as they have no effect on Ferocity.
Strategy:
Spam Omega Attack while keeping Magick at zero. This will simultaneously trigger Blood Line, Sky Fall, and your Attack Boon effect.
If using Auto-Fire, maintain a safe distance from enemies to prevent an Attack > Attack combo loop. This spacing ensures a consistent Attack > Omega Attack combo loop.
I feel like air quality in tandem with a hitch build could be super interesting
I had an air quality run with torches, local climate, gust, hestia cast and support fire that was so fun
Can someone please help explain the lore behind minihael?