Support the stream: https://streamlabs.com/alliebeemac

fOLLOW ME ON tWITTER: https://twitter.com/alliebeemac

#hadesgame #hadesgamelivestream #hadeslive
What is Hades?
Hades is a rogue-like dungeon crawler in which you defy the god of the dead as you hack and slash your way out of the Underworld of Greek myth. We think it combines the best aspects of our previous games, including the fast-paced action of Bastion, the rich atmosphere and depth of Transistor, and the character-driven storytelling of Pyre.

It’s never the same experience twice: Each time you play, you’ll combine the divine might of various Olympian gods with your own in new ways, brave a wide variety of different challenges, and unravel more of the story featuring our award-winning art, audio, and narrative. You may play for not just dozens of hours, but hundreds of hours, while still discovering new character builds and story events.

Where can I get Hades?
Hades is now available for Nintendo Switch on the Switch eShop, and for PC and Mac on Steam and the Epic Games Store.

Note: If you happen to have both the Steam and EGS versions of the game, your save data should transfer automatically.

Hades originally launched in Early Access on the Epic Games Store on December 6, 2018; then on Steam in Early Access on December 10, 2019. Version 1.0 of the game simultaneously launched on these platforms as well as Nintendo Switch on September 17, 2020.

What is a rogue-like (or rogue-lite), anyway…?
The rogue-like is a cousin of the action RPG genre that put us on the map with our best-selling titles, Bastion and Transistor. Rogue-likes are combat-oriented games where you get stronger as you fight, (almost) inevitably dying at some point, then carrying that knowledge forward into your next randomized run.

While Hades is very much an action game, rogue-likes traditionally are turn-based, strategic games — so, the term ‘rogue-lite’ is also sometimes used to describe games that take influence from the genre without strictly adhering to the original format. We love the sense of challenge, player expression, and replayability inherent to such games. With Hades, we wanted to create our own take on this style, with a real sense of place and story to it, much like how we infused a sense of narrative purpose into the action RPG with Bastion, way back when.

Rogue-likes are brutally difficult… is Hades going to crush my soul?
Nah, don’t fret. You’ll feel taken care of when you play. Rogue-like games are known for their steep difficulty, and indeed, Hades can present a considerable challenge. However, one of our foremost design goals on the project was to make the thrills of rogue-like games accessible to more players. To that end, and knowing that challenge is relative from player to player, the game offers a wide range of difficulty modifiers as well as permanent progression systems… alongside plenty of characters to interact with when you’re not trying to battle out of hell. A feature called God Mode is always available to make you more resilient to damage (and a little tougher still each time you die). We also have Hell Mode for the ultimate challenge, and a late-game system called the Pact of Punishment, which makes things really interesting…. Overall, you’ll be able to play Hades your way.

We’ll be considering opportunities to bring the game to additional platforms down the line.
You can buy the game here: https://www.supergiantgames.com/games/hades/

Channel art by https://twitter.com/geothebio

Shout out to SuperPawsitive who made my intro, intermission, and outro screens.


Just ignore me, putting some keywords in the description to see if it helps:

mafia mafia 1 playthrough mafia 1 remake mafia remake definitive edition mafia definitive edition mafia blind playthrough mafia 2020



Leave a Comment